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ASCII_TEMPLATE
| Presents a GUI that generates a template defining an ASCII file format. |
ASDF_FILE
| Creates a new ASDF_File object, which can be used to construct an ASDF file. |
ASDF_NDARRAY
| Creates a new ASDF_NDArray object, which can be used to convert an IDL array for storage in an ASDF file. |
ASDF_PARSE
| Takes an ASDF file and reads it into an IDL variable containing all of the data references in a nested hierarchy. |
ASDF_WRITE
| Takes an ASDF_File object and writes the header plus all of the associated data. |
BINARY_TEMPLATE
| Presents a GUI for interactively generating a template structure for use with READ_BINARY. |
GET_DXF_OBJECTS
| Returns an IDLgrModel containing graphics from a given DXF file. |
IDLffDXF
| Object that contains geometry, connectivity, and attributes for graphics primitives. |
IDLffDXF Properties
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IDLffDXF::Cleanup
| Performs all cleanup on the object. |
IDLffDXF::GetContents
| Returns a description of the content of the DXF file. |
IDLffDXF::GetEntity
| Returns an array of data for the requested entity type. |
IDLffDXF::GetPalette
| Returns the current color table in the object. |
IDLffDXF::Init
| Initializes the object. |
IDLffDXF::PutEntity
| Inserts an entity into the DXF object. |
IDLffDXF::Read
| Reads a file, parsing the DXF object information contained in the file, and inserts it into itself. |
IDLffDXF::RemoveEntity
| Removes the specified entity or entities from the DXF object. |
IDLffDXF::Reset
| Removes all the entities from the DXF object. |
IDLffDXF::SetPalette
| Sets the current color table in the object. |
IDLffDXF::Write
| Writes a file for the DXF entity information this object contains. |
IDLffShape
| Contains geometry, connectivity and attributes for graphics primitives accessed from ESRI Shapefiles. |
IDLffShape Properties
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IDLffShape::AddAttribute
| Adds an attribute definition to a Shapefile. |
IDLffShape::Cleanup
| Performs all cleanup on the object. |
IDLffShape::Close
| Closes a Shapefile. |