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ImageIQ 3rd party licenses & copyright acknowledgements
ImageIQ Software Components
COLMAP – Copyright (C) ETH Zurich and UNC Chapel Hill. All rights reserved.
License
=======
The COLMAP library is licensed under the new BSD license. Note that this text refers
only to the license for COLMAP itself, independent of its third-party dependencies, which
are separately licensed. Building COLMAP with these dependencies may affect the
resulting COLMAP license.
code-block:: text
Copyright (c), ETH Zurich and UNC Chapel Hill.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of ETH Zurich and UNC Chapel Hill nor the names of
its contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
CUDA
End User License Agreement
--------------------------
Preface
-------
The following contains specific license terms and conditions
for four separate NVIDIA products. By accepting this
agreement, you agree to comply with all the terms and
conditions applicable to the specific product(s) included
herein.
NVIDIA CUDA Toolkit
Description
The NVIDIA CUDA Toolkit provides command-line and graphical
tools for building, debugging and optimizing the performance
of applications accelerated by NVIDIA GPUs, runtime and math
libraries, and documentation including programming guides,
user manuals, and API references. The NVIDIA CUDA Toolkit
License Agreement is available in Chapter 1.
Default Install Location of CUDA Toolkit
Windows platform:
%ProgramFiles%\NVIDIA GPU Computing Toolkit\CUDA\v#.#
Linux platform:
/usr/local/cuda-#.#
Mac platform:
/Developer/NVIDIA/CUDA-#.#
NVIDIA CUDA Samples
Description
This package includes over 100+ CUDA examples that demonstrate
various CUDA programming principles, and efficient CUDA
implementation of algorithms in specific application domains.
The NVIDIA CUDA Samples License Agreement is available in
Chapter 2.
Default Install Location of CUDA Samples
Windows platform:
%ProgramData%\NVIDIA Corporation\CUDA Samples\v#.#
Linux platform:
/usr/local/cuda-#.#/samples
and
$HOME/NVIDIA_CUDA-#.#_Samples
Mac platform:
/Developer/NVIDIA/CUDA-#.#/samples
NVIDIA Driver
Description
This package contains the operating system driver and
fundamental system software components for NVIDIA GPUs. The
NVIDIA Driver License for the Windows platform is available in
Chapter 3, and the NVIDIA Driver License for the Linux and Mac
OSX platforms is available in Chapter 4.
NVIDIA Nsight Visual Studio Edition (Windows only)
Description
NVIDIA Nsight Development Platform, Visual Studio Edition is a
development environment integrated into Microsoft Visual
Studio that provides tools for debugging, profiling, analyzing
and optimizing your GPU computing and graphics applications.
The NVIDIA Nsight Visual Studio Edition License Agreement is
available in Chapter 5.
Default Install Location of Nsight Visual Studio Edition
Windows platform:
%ProgramFiles(x86)%\NVIDIA Corporation\Nsight Visual Studio Edition #.#
NVIDIA CUDA General Terms
Description
General terms that apply to all of the software components are
available in Chapter 6.
1. NVIDIA CUDA Toolkit License Agreement
----------------------------------------
Important Notice
----------------
READ CAREFULLY: This Software License Agreement ("Agreement")
for NVIDIA CUDA Toolkit, including computer software and
associated documentation ("Software"), is the Agreement which
governs use of the SOFTWARE of NVIDIA Corporation and its
subsidiaries ("NVIDIA") downloadable herefrom. By downloading,
installing, copying, or otherwise using the SOFTWARE, You (as
defined below) agree to be bound by the terms of this
Agreement. If You do not agree to the terms of this Agreement,
do not download the SOFTWARE.
Recitals
--------
Use of NVIDIA's SOFTWARE requires three elements: the
SOFTWARE, an NVIDIA GPU or application processor ("NVIDIA
Hardware"), and a computer system. The SOFTWARE is protected
by copyright laws and international copyright treaties, as
well as other intellectual property laws and treaties. The
SOFTWARE is not sold, and instead is only licensed for Your
use, strictly in accordance with this Agreement. The NVIDIA
Hardware is protected by various patents, and is sold, but
this Agreement does not cover the sale or use of such
hardware, since it may not necessarily be sold as a package
with the SOFTWARE. This Agreement sets forth the terms and
conditions of the SOFTWARE only.
1.1. Definitions
1.1.1. Licensee
"You", or "Your" shall mean the entity or individual that
downloads and uses the SOFTWARE.
1.1.2. Redistributable Software
"Redistributable Software" shall mean the redistributable
libraries referenced in Attachment A of this Agreement.
1.1.3. Software
"SOFTWARE" shall mean the deliverables provided pursuant to
this Agreement. SOFTWARE may be provided in either source or
binary form, at NVIDIA's discretion.
1.2. Grant of License
1.2.1. Rights and Limitations of Grant
Provided that Licensee complies with the terms of this
Agreement, NVIDIA hereby grants Licensee the following
limited, non-exclusive, non-transferable, non-sublicensable
(except as expressly permitted otherwise for Redistributable
Software in Section 1.2.1.1 and Section 1.2.1.3 of this
Agreement) right to use the SOFTWARE -- and, if the SOFTWARE
is provided in source form, to compile the SOFTWARE -- with
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Licensee may transfer, redistribute, and sublicense certain
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Attachment A of this Agreement, provided, however, that (a)
the Redistributable SOFTWARE shall be distributed solely in
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files are installed only in a private (non-shared) directory
location that is used only by the Licensee Application; (c)
Licensee shall obtain each Customer's written or clickwrap
agreement to the license terms under a written, legally
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SOFTWARE and the rights of NVIDIA under terms no less
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Licensee may install and use multiple copies of the SOFTWARE
on a shared computer or concurrently on different computers,
and make multiple back-up copies of the SOFTWARE, solely for
Licensee's use within Licensee's Enterprise. "Enterprise"
shall mean individual use by Licensee or any legal entity
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owns by more than 50 percent.
1.2.1.3. Further Redistribution Rights
Subject to the terms and conditions of the Agreement, Licensee
may authorize Customers to further redistribute the
Redistributable SOFTWARE that such Customers receive as part
of the Licensee Application, solely in binary form, provided,
however, that Licensee shall require in their standard
software license agreements with Customers that all such
redistributions must be made pursuant to a license agreement
that has the effect of protecting the SOFTWARE and the rights
of NVIDIA whose terms and conditions are at least as
restrictive as those in the applicable Licensee software
license agreement covering the Licensee Application. For
avoidance of doubt, termination of this Agreement shall not
affect rights previously granted by Licensee to its Customers
under this Agreement to the extent validly granted to
Customers under Section 1.2.1.1.
1.2.1.4. Linux/FreeBSD Exception
Notwithstanding the foregoing terms of Section 1.2.1.2,
Section 1.2.1.1 and Section 1.2.1.3, SOFTWARE designed
exclusively for use on the Linux or FreeBSD operating systems,
or other operating systems derived from the source code to
these operating systems, may be copied and redistributed,
provided that the binary files thereof are not modified in any
way (except for unzipping of compressed files).
1.2.1.5. Additional Licensing Obligations
Licensee acknowledges and agrees that its use of certain third
party components included with the SOFTWARE may be subject to
additional licensing terms and conditions as set forth or
referenced in Attachment B of this Agreement.
1.2.1.6. Limitations
No Reverse Engineering
If the SOFTWARE is provided in binary form, Licensee may not
reverse engineer, decompile, or disassemble the SOFTWARE, nor
attempt in any other manner to obtain the source code.
No Separation of Components
The SOFTWARE is licensed as a single product. Except as
authorized in this Agreement, Software component parts of the
Software may not be separated for use on more than one
computer, nor otherwise used separately from the other parts.
No Rental
Licensee may not rent or lease the SOFTWARE to someone else.
No Modifications
If the SOFTWARE is provided in source form, Licensee may not
modify or create derivative works of the SOFTWARE.
1.3. Term and Termination
This Agreement will continue in effect for two (2) years
("Initial Term") after Your initial download and use of the
SOFTWARE, subject to the exclusive right of NVIDIA to
terminate as provided herein. The term of this Agreement will
automatically renew for successive one (1) year renewal terms
after the Initial Term, unless either party provides to the
other party at least three (3) months prior written notice of
termination before the end of the applicable renewal term.
This Agreement will automatically terminate if Licensee fails
to comply with any of the terms and conditions hereof. In such
event, Licensee must destroy all copies of the SOFTWARE and
all of its component parts.
Defensive Suspension
If Licensee commences or participates in any legal proceeding
against NVIDIA, then NVIDIA may, in its sole discretion,
suspend or terminate all license grants and any other rights
provided under this Agreement during the pendency of such
legal proceedings.
1.4. Copyright
All rights, title, interest and copyrights in and to the
SOFTWARE (including but not limited to all images,
photographs, animations, video, audio, music, text, and other
information incorporated into the SOFTWARE), the accompanying
printed materials, and any copies of the SOFTWARE, are owned
by NVIDIA, or its suppliers. The SOFTWARE is protected by
copyright laws and international treaty provisions.
Accordingly, Licensee is required to treat the SOFTWARE like
any other copyrighted material, except as otherwise allowed
pursuant to this Agreement and that it may make one copy of
the SOFTWARE solely for backup or archive purposes.
RESTRICTED RIGHTS NOTICE. Software has been developed entirely
at private expense and is commercial computer software
provided with RESTRICTED RIGHTS. Use, duplication or
disclosure by the U.S. Government or a U.S. Government
subcontractor is subject to the restrictions set forth in the
Agreement under which Software was obtained pursuant to DFARS
227.7202-3(a) or as set forth in subparagraphs (c)(1) and (2)
of the Commercial Computer Software - Restricted Rights clause
at FAR 52.227-19, as applicable. Contractor/manufacturer is
NVIDIA, 2701 San Tomas Expressway, Santa Clara, CA 95050.
1.5. Applicable Law
This Agreement shall be deemed to have been made in, and shall
be construed pursuant to, the laws of the State of Delaware.
The United Nations Convention on Contracts for the
International Sale of Goods is specifically disclaimed. The
courts of Santa Clara County, California shall have exclusive
jurisdiction and venue over any dispute arising out of or
relating to this Agreement.
1.6. Disclaimer of Warranties and Limitations on Liability
1.6.1. No Warranties
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE
SOFTWARE IS PROVIDED "AS IS" AND NVIDIA AND ITS SUPPLIERS
DISCLAIM ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING,
BUT NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, OR NONINFRINGEMENT.
1.6.2. No Liability for Consequential Damages
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT
SHALL NVIDIA OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL,
INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER
(INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF BUSINESS
PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION,
OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR
INABILITY TO USE THE SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED
OF THE POSSIBILITY OF SUCH DAMAGES.
1.6.3. No Support
NVIDIA has no obligation to support or to provide any updates
of the Software.
1.7. Miscellaneous
1.7.1. Feedback
Notwithstanding any Non-Disclosure Agreement executed by and
between the parties, the parties agree that in the event
Licensee or NVIDIA provides Feedback (as defined below) to the
other party on how to design, implement, or improve the
SOFTWARE or Licensee's product(s) for use with the SOFTWARE,
the following terms and conditions apply the Feedback:
1.7.1.1. Exchange of Feedback
Both parties agree that neither party has an obligation to
give the other party any suggestions, comments or other
feedback, whether verbally or in written or source code form,
relating to (i) the SOFTWARE; (ii) Licensee's products; (iii)
Licensee's use of the SOFTWARE; or (iv)
optimization/interoperability of Licensee's product with the
SOFTWARE (collectively defined as "Feedback"). In the event
either party provides Feedback to the other party, the party
receiving the Feedback may use any Feedback that the other
party voluntarily provides to improve the (i) SOFTWARE or
other related NVIDIA technologies, respectively for the
benefit of NVIDIA; or (ii) Licensee's product or other related
Licensee technologies, respectively for the benefit of
Licensee. Accordingly, if either party provides Feedback to
the other party, both parties agree that the other party and
its respective licensees may freely use, reproduce, license,
distribute, and otherwise commercialize the Feedback in the
(i) SOFTWARE or other related technologies; or (ii) Licensee's
products or other related technologies, respectively, without
the payment of any royalties or fees.
1.7.1.2. Residual Rights
Licensee agrees that NVIDIA shall be free to use any general
knowledge, skills and experience, (including, but not limited
to, ideas, concepts, know-how, or techniques) ("Residuals"),
contained in the (i) Feedback provided by Licensee to NVIDIA;
(ii) Licensee's products shared or disclosed to NVIDIA in
connection with the Feedback; or (c) Licensee's confidential
information voluntarily provided to NVIDIA in connection with
the Feedback, which are retained in the memories of NVIDIA's
employees, agents, or contractors who have had access to such
Residuals. Subject to the terms and conditions of this
Agreement, NVIDIA's employees, agents, or contractors shall
not be prevented from using Residuals as part of such
employee's, agent's or contractor's general knowledge, skills,
experience, talent, and/or expertise. NVIDIA shall not have
any obligation to limit or restrict the assignment of such
employees, agents or contractors or to pay royalties for any
work resulting from the use of Residuals.
1.7.1.3. Disclaimer of Warranty
FEEDBACK FROM EITHER PARTY IS PROVIDED FOR THE OTHER PARTY'S
USE "AS IS" AND BOTH PARTIES DISCLAIM ALL WARRANTIES, EXPRESS,
IMPLIED AND STATUTORY INCLUDING, WITHOUT LIMITATION, THE
IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE, OR NONINFRINGEMENT. BOTH PARTIES DO NOT
REPRESENT OR WARRANT THAT THE FEEDBACK WILL MEET THE OTHER
PARTY'S REQUIREMENTS OR THAT THE OPERATION OR IMPLEMENTATION
OF THE FEEDBACK WILL BE UNINTERRUPTED OR ERROR-FREE.
1.7.1.4. No Liability for Consequential Damages
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT
SHALL EITHER PARTY OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL,
INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER
(INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF BUSINESS
PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION,
OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR
INABILITY TO USE THE FEEDBACK, EVEN IF THE OTHER PARTY HAS
BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
1.7.2. Freedom of Action
Licensee agrees that this Agreement is nonexclusive and NVIDIA
may currently or in the future be developing software, other
technology or confidential information internally, or
receiving confidential information from other parties that
maybe similar to the Feedback and Licensee's confidential
information (as provided in Section 1.7.1.2 above), which may
be provided to NVIDIA in connection with Feedback by Licensee.
Accordingly, Licensee agrees that nothing in this Agreement
will be construed as a representation or inference that NVIDIA
will not develop, design, manufacture, acquire, market
products, or have products developed, designed, manufactured,
acquired, or marketed for NVIDIA, that compete with the
Licensee's products or confidential information.
1.7.3. No Implied Licenses
Under no circumstances should anything in this Agreement be
construed as NVIDIA granting by implication, estoppel or
otherwise, (i) a license to any NVIDIA product or technology
other than the SOFTWARE; or (ii) any additional license rights
for the SOFTWARE other than the licenses expressly granted in
this Agreement.
1.7.4.
If any provision of this Agreement is inconsistent with, or
cannot be fully enforced under, the law, such provision will
be construed as limited to the extent necessary to be
consistent with and fully enforceable under the law. This
Agreement is the final, complete and exclusive agreement
between the parties relating to the subject matter hereof, and
supersedes all prior or contemporaneous understandings and
agreements relating to such subject matter, whether oral or
written. This Agreement may only be modified in writing signed
by an authorized officer of NVIDIA. Licensee agrees that it
will not ship, transfer or export the SOFTWARE into any
country, or use the SOFTWARE in any manner, prohibited by the
United States Bureau of Industry and Security or any export
laws, restrictions or regulations.
1.7.5.
The parties agree that the following sections of the Agreement
will survive the termination of the License: Section 1.2.1.4,
Section 1.4, Section 1.5, Section 1.6, and Section 1.7.
1.8. Attachment A
Redistributable Software
In connection with Section 1.2.1.1 of this Agreement, the
following files may be redistributed with software
applications developed by Licensee, including certain
variations of these files that have version number or
architecture specific information embedded in the file name -
as an example only, for release version 6.0 of the 64-bit
Windows software, the file cudart64_60.dll is redistributable.
Component : CUDA Runtime
Windows : cudart.dll, cudart_static.lib, cudadevrt.lib
Mac OSX : libcudart.dylib, libcudart_static.a, libcudadevrt.a
Linux : libcudart.so, libcudart_static.a, libcudadevrt.a
Android : libcudart.so, libcudart_static.a, libcudadevrt.a
Component : CUDA FFT Library
Windows : cufft.dll, cufftw.dll
Mac OSX : libcufft.dylib, libcufft_static.a, libcufftw.dylib, libcufftw_static.a
Linux : libcufft.so, libcufft_static.a, libcufftw.so, libcufftw_static.a
Android : libcufft.so, libcufft_static.a, libcufftw.so, libcufftw_static.a
Component : CUDA BLAS Library
Windows : cublas.dll, cublas_device.lib
Mac OSX : libcublas.dylib, libcublas_static.a, libcublas_device.a
Linux : libcublas.so, libcublas_static.a, libcublas_device.a
Android : libcublas.so, libcublas_static.a, libcublas_device.a
Component : NVIDIA "Drop-in" BLAS Library
Windows : nvblas.dll
Mac OSX : libnvblas.dylib
Linux : libnvblas.so
Component : CUDA Sparse Matrix Library
Windows : cusparse.dll
Mac OSX : libcusparse.dylib, libcusparse_static.a
Linux : libcusparse.so, libcusparse_static.a
Android : libcusparse.so, libcusparse_static.a
Component : CUDA Linear Solver Library
Windows : cusolver.dll
Mac OSX : libcusolver.dylib, libcusolver_static.a
Linux : libcusolver.so, libcusolver_static.a
Android : libcusolver.so, libcusolver_static.a
Component : CUDA Random Number Generation Library
Windows : curand.dll
Mac OSX : libcurand.dylib, libcurand_static.a
Linux : libcurand.so, libcurand_static.a
Android : libcurand.so, libcurand_static.a
Component : NVIDIA Performance Primitives Library
Windows : nppc.dll, nppi.dll, npps.dll
Mac OSX : libnppc.dylib, libnppi.dylib, libnpps.dylib, libnppc_static.a, libnpps_static.a,
libnppi_static.a
Linux : libnppc.so, libnppi.so, libnpps.so, libnppc_static.a, libnpps_static.a,
libnppi_static.a
Android : libnppc.so, libnppi.so, libnpps.so, libnppc_static.a, libnpps_static.a,
libnppi_static.a
Component : Internal common library required for statically linking to cuBLAS, cuSPARSE,
cuFFT, cuRAND and NPP
Mac OSX : libculibos.a
Linux : libculibos.a
Component : NVIDIA Runtime Compilation Library
Windows : nvrtc.dll, nvrtc-builtins.dll
Mac OSX : libnvrtc.dylib, libnvrtc-builtins.dylib
Linux : libnvrtc.so, libnvrtc-builtins.so
Component : NVIDIA Optimizing Compiler Library
Windows : nvvm.dll
Mac OSX : libnvvm.dylib
Linux : libnvvm.so
Component : NVIDIA Common Device Math Functions Library
Windows : libdevice.compute_20.bc, libdevice.compute_30.bc, libdevice.compute_35.bc
Mac OSX : libdevice.compute_20.bc, libdevice.compute_30.bc, libdevice.compute_35.bc
Linux : libdevice.compute_20.bc, libdevice.compute_30.bc, libdevice.compute_35.bc
Component : CUDA Occupancy Calculation Header Library
All : cuda_occupancy.h
Component : Profiling Tools Interface Library
Windows : cupti.dll
Mac OSX : libcupti.dylib
Linux : libcupti.so
1.9. Attachment B
Additional Licensing Obligations
The following third party components included in the SOFTWARE
are licensed to Licensee pursuant to the following terms and
conditions:
1. Licensee's use of the GDB third party component is
subject to the terms and conditions of GNU GPL v3:
This product includes copyrighted third-party software licensed
under the terms of the GNU General Public License v3 ("GPL v3").
All third-party software packages are copyright by their respective
authors. GPL v3 terms and conditions are hereby incorporated into
the Agreement by this reference: http://www.gnu.org/licenses/gpl.txt
Consistent with these licensing requirements, the software
listed below is provided under the terms of the specified
open source software licenses. To obtain source code for
software provided under licenses that require
redistribution of source code, including the GNU General
Public License (GPL) and GNU Lesser General Public License
(LGPL), contact oss-requests@nvidia.com. This offer is
valid for a period of three (3) years from the date of the
distribution of this product by NVIDIA CORPORATION.
Component License
CUDA-GDB GPL v3
2. Licensee represents and warrants that any and all third
party licensing and/or royalty payment obligations in
connection with Licensee's use of the H.264 video codecs
are solely the responsibility of Licensee.
3. Licensee's use of the Thrust library is subject to the
terms and conditions of the Apache License Version 2.0.
All third-party software packages are copyright by their
respective authors. Apache License Version 2.0 terms and
conditions are hereby incorporated into the Agreement by
this reference.
http://www.apache.org/licenses/LICENSE-2.0.html
In addition, Licensee acknowledges the following notice:
Thrust includes source code from the Boost Iterator,
Tuple, System, and Random Number libraries.
Boost Software License - Version 1.0 - August 17th, 2003
. . . .
Permission is hereby granted, free of charge, to any person or
organization obtaining a copy of the software and accompanying
documentation covered by this license (the "Software") to use,
reproduce, display, distribute, execute, and transmit the Software,
and to prepare derivative works of the Software, and to permit
third-parties to whom the Software is furnished to do so, all
subject to the following:
The copyright notices in the Software and this entire statement,
including the above license grant, this restriction and the following
disclaimer, must be included in all copies of the Software, in whole
or in part, and all derivative works of the Software, unless such
copies or derivative works are solely in the form of machine-executable
object code generated by a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND
NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR
ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR
OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
4. Licensee's use of the LLVM third party component is
subject to the following terms and conditions:
======================================================
LLVM Release License
======================================================
University of Illinois/NCSA
Open Source License
Copyright (c) 2003-2010 University of Illinois at Urbana-Champaign.
All rights reserved.
Developed by:
LLVM Team
University of Illinois at Urbana-Champaign
http://llvm.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to
deal with the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimers.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimers in the
documentation and/or other materials provided with the distribution.
* Neither the names of the LLVM Team, University of Illinois at Urbana-
Champaign, nor the names of its contributors may be used to endorse or
promote products derived from this Software without specific prior
written permission.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES
OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS WITH THE SOFTWARE.
5. Licensee's use of the PCRE third party component is subject to the following terms
and conditions:
------------
PCRE LICENCE
------------
PCRE is a library of functions to support regular expressions whose syntax
and semantics are as close as possible to those of the Perl 5 language.
Release 8 of PCRE is distributed under the terms of the "BSD" licence, as
specified below. The documentation for PCRE, supplied in the "doc"
directory, is distributed under the same terms as the software itself. The
basic library functions are written in C and are freestanding. Also
included in the distribution is a set of C++ wrapper functions, and a just-
in-time compiler that can be used to optimize pattern matching. These are
both optional features that can be omitted when the library is built.
THE BASIC LIBRARY FUNCTIONS
---------------------------
Written by: Philip Hazel
Email local part: ph10
Email domain: cam.ac.uk
University of Cambridge Computing Service,
Cambridge, England.
Copyright (c) 1997-2012 University of Cambridge
All rights reserved.
PCRE JUST-IN-TIME COMPILATION SUPPORT
-------------------------------------
Written by: Zoltan Herczeg
Email local part: hzmester
Emain domain: freemail.hu
Copyright(c) 2010-2012 Zoltan Herczeg
All rights reserved.
STACK-LESS JUST-IN-TIME COMPILER
--------------------------------
Written by: Zoltan Herczeg
Email local part: hzmester
Emain domain: freemail.hu
Copyright(c) 2009-2012 Zoltan Herczeg
All rights reserved.
THE C++ WRAPPER FUNCTIONS
-------------------------
Contributed by: Google Inc.
Copyright (c) 2007-2012, Google Inc.
All rights reserved.
THE "BSD" LICENCE
-----------------
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of the University of Cambridge nor the name of Google
Inc. nor the names of their contributors may be used to endorse or
promote products derived from this software without specific prior
written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
6. Some of the cuBLAS library routines were written by or
derived from code written by Vasily Volkov and are subject
to the Modified Berkeley Software Distribution License as
follows:
Copyright (c) 2007-2009, Regents of the University of California
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and/or other materials provided
with the distribution.
* Neither the name of the University of California, Berkeley nor
the names of its contributors may be used to endorse or promote
products derived from this software without specific prior
written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
7. Some of the cuBLAS library routines were written by or
derived from code written by Davide Barbieri and are
subject to the Modified Berkeley Software Distribution
License as follows:
Copyright (c) 2008-2009 Davide Barbieri @ University of Rome Tor Vergata.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and/or other materials provided
with the distribution.
* The name of the author may not be used to endorse or promote
products derived from this software without specific prior
written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
8. Some of the cuBLAS library routines were derived from
code developed by the University of Tennessee and are
subject to the Modified Berkeley Software Distribution
License as follows:
Copyright (c) 2010 The University of Tennessee.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer listed in this license in the documentation and/or
other materials provided with the distribution.
* Neither the name of the copyright holders nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
9. Some of the cuBLAS library routines were written by or
derived from code written by Jonathan Hogg and are subject
to the Modified Berkeley Software Distribution License as
follows:
Copyright (c) 2012, The Science and Technology Facilities Council (STFC).
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and/or other materials provided
with the distribution.
* Neither the name of the STFC nor the names of its contributors
may be used to endorse or promote products derived from this
software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE STFC BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
10. Some of the cuBLAS library routines were written by or
derived from code written by Ahmad M. Abdelfattah, David
Keyes, and Hatem Ltaief, and are subject to the Apache
License, Version 2.0, as follows:
-- (C) Copyright 2013 King Abdullah University of Science and Technology
Authors:
Ahmad Abdelfattah (ahmad.ahmad@kaust.edu.sa)
David Keyes (david.keyes@kaust.edu.sa)
Hatem Ltaief (hatem.ltaief@kaust.edu.sa)
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of the King Abdullah University of Science and
Technology nor the names of its contributors may be used to endorse
or promote products derived from this software without specific prior
written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE
11. Some of the cuSPARSE library routines were written by or
derived from code written by Li-Wen Chang and are subject
to the NCSA Open Source License as follows:
Copyright (c) 2012, University of Illinois.
All rights reserved.
Developed by: IMPACT Group, University of Illinois, http://impact.crhc.illinois.edu
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal with the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
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* Neither the names of IMPACT Group, University of Illinois, nor
the names of its contributors may be used to endorse or promote
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
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SOFTWARE.
12. Some of the cuRAND library routines were written by or
derived from code written by Mutsuo Saito and Makoto
Matsumoto and are subject to the following license:
Copyright (c) 2009, 2010 Mutsuo Saito, Makoto Matsumoto and Hiroshima
University. All rights reserved.
Copyright (c) 2011 Mutsuo Saito, Makoto Matsumoto, Hiroshima
University and University of Tokyo. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and/or other materials provided
with the distribution.
* Neither the name of the Hiroshima University nor the names of
its contributors may be used to endorse or promote products
derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
13. Some of the cuRAND library routines were derived from
code developed by D. E. Shaw Research and are subject to
the following license:
Copyright 2010-2011, D. E. Shaw Research.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions, and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions, and the following
disclaimer in the documentation and/or other materials provided
with the distribution.
* Neither the name of D. E. Shaw Research nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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14. Licensee's use of the lz4 third party component is
subject to the following terms and conditions:
Copyright (C) 2011-2013, Yann Collet.
BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
Redistribution and use in source and binary forms, with or without
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* Redistributions of source code must retain the above copyright
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* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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15. The NPP library uses code from the Boost Math Toolkit,
and is subject to the following license:
Boost Software License - Version 1.0 - August 17th, 2003
. . . .
Permission is hereby granted, free of charge, to any person or
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The Eclipse Foundation makes available all content in this plug-in
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2. NVIDIA Corporation CUDA Samples End User License Agreement
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Additional Licensing Obligations
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3. NVIDIA Driver License for Customer Use of NVIDIA Software
on Windows
------------------------------------------------------------
IMPORTANT NOTICE -- READ CAREFULLY:
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RECITALS:
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Customer may install and use multiple copies of the SOFTWARE
on a shared computer or concurrently on different computers,
and make multiple back-up copies of the SOFTWARE, solely for
Customer's use within Customer's Enterprise. "Enterprise"
shall mean individual use by Customer or any legal entity
(such as a corporation or university) and the subsidiaries it
owns by more than fifty percent (50%).
3.2.1.2. Limitations
No Reverse Engineering
Customer may not reverse engineer, decompile, or disassemble
the SOFTWARE, nor attempt in any other manner to obtain the
source code. You may not remove any copyright notices from the
SOFTWARE. The SOFTWARE is licensed as a single product. Its
component parts may not be separated for use on more than one
computer, nor otherwise used separately from the other parts.
No Rental
Customer may not rent or lease the SOFTWARE to someone else.
3.2.2. Additional Information
7-Zip. The SOFTWARE includes the 7-Zip software program
("7-Zip"). Use of the source code for 7-Zip is subject to the
terms and conditions at www.7-zip.org.
3.3. Consent to Collection and Use of Information
Customer hereby acknowledges that the SOFTWARE accesses and
collects non-personally identifiable information about
Customer and CUSTOMER SYSTEM as well as configures CUSTOMER
SYSTEM in order to (a) properly optimize such system for use
with the SOFTWARE, (b) deliver content through the SOFTWARE,
and (c) improve NVIDIA products and services. Information
collected by the SOFTWARE includes, but is not limited to,
CUSTOMER SYSTEM'S (a) hardware configuration and ID, (b)
operating system and driver configuration, (c) installed games
and applications, (d) games and applications settings,
performance, and usage data, and (e) usage metrics of the
SOFTWARE. To the extent that Customer uses the SOFTWARE,
Customer hereby consents to all of the foregoing, and
represents and warrants that Customer has the right to grant
such consent. In addition, Customer agrees that Customer is
solely responsible for maintaining appropriate data backups
and system restore points for CUSTOMER SYSTEM, and that NVIDIA
will have no responsibility for any damage or loss to CUSTOMER
SYSTEM (including loss of data or access) arising from or
relating to (a) any changes to the configuration, application
settings, environment variables, registry, drivers, BIOS, or
other attributes of CUSTOMER SYSTEM (or any part of CUSTOMER
SYSTEM) initiated through the SOFTWARE; or (b) installation of
any SOFTWARE or third party software patches initiated through
the SOFTWARE. The SOFTWARE may contain links to websites and
services. We encourage you to review the privacy statements on
those sites and services that you choose to visit so that you
can understand how they may collect, use and share your
personal information. NVIDIA is not responsible for the
privacy statements or practices of sites and services
controlled by other companies or organizations.
Customer and CUSTOMER SYSTEM information collection rules can
be configured on the "Preferences" tab of GeForce Experience.
For more information on NVIDIA's collection and use of
information policies for this SOFTWARE, visit
http://www.geforce.com/drivers/geforce-experience/faq.
Customer represents and warrants that the non-personally
identifiable information that Customer has furnished in
connection with its registration for the SOFTWARE is complete
and accurate. Customer also acknowledges that from time to
time, NVIDIA may collect, use, and disclose such information
about Customer and/or Customer's system in connection with the
SOFTWARE in accordance with NVIDIA's privacy policy, available
at URL http://www.nvidia.com/object/privacy_policy.html.
3.4. Termination
This LICENSE will automatically terminate if Customer fails to
comply with any of the terms and conditions hereof. In such
event, Customer must destroy all copies of the SOFTWARE and
all of its component parts.
Defensive Suspension. If Customer commences or participates in
any legal proceeding against NVIDIA, then NVIDIA may, in its
sole discretion, suspend or terminate all license grants and
any other rights provided under this LICENSE during the
pendency of such legal proceedings.
3.5. Copyright
All title and copyrights in and to the SOFTWARE (including but
not limited to all images, photographs, animations, video,
audio, music, text, and other information incorporated into
the SOFTWARE), the accompanying printed materials, and any
copies of the SOFTWARE, are owned by NVIDIA, or its licensors
or suppliers. The SOFTWARE is protected by copyright laws and
international treaty provisions. Accordingly, Customer is
required to treat the SOFTWARE like any other copyrighted
material, except as otherwise allowed pursuant to this LICENSE
and that it may make one copy of the SOFTWARE solely for
backup or archive purposes. The algorithms, structure,
organization and source code of the Software are the valuable
trade secrets and confidential information of NVIDIA. Except
as otherwise expressly provided herein, neither this LICENSE
nor NVIDIA grants Customer any express or implied right under
any NVIDIA patents, copyrights, trademarks, or other
intellectual property rights in the SOFTWARE, and all rights,
title and interest in and to the SOFTWARE not expressly
granted are reserved by NVIDIA or its licensors or suppliers.
3.6. Applicable Law
This LICENSE shall be deemed to have been made in, and shall
be construed pursuant to, the laws of the State of Delaware.
The United Nations Convention on Contracts for the
International Sale of Goods is specifically disclaimed. The
state and/or federal courts residing in Santa Clara County,
California shall have exclusive jurisdiction over any dispute
or claim arising out of this Agreement. Customer may not
export the SOFTWARE in violation of applicable export laws and
regulations.
3.7. Disclaimer of Warranties and Limitations on Liability
3.7.1. No Warranties
THE SOFTWARE IS PROVIDED "AS IS" AND TO THE MAXIMUM EXTENT
PERMITTED BY APPLICABLE LAW, NVIDIA AND ITS SUPPLIERS DISCLAIM
ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT
LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY,
NONINFRINGEMENT, TITLE AND FITNESS FOR A PARTICULAR PURPOSE.
Without limiting the foregoing, you are solely responsible for
determining and verifying that the SOFTWARE that you obtain
and install is the appropriate version for your model of
graphics controller board, operating system, and computer
hardware.
3.7.2. No Liability for Consequential Damages
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT
SHALL NVIDIA OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT,
SPECIAL, INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES
WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF
BUSINESS PROFITS, LOSS OF DATA, BUSINESS INTERRUPTION, LOSS OF
BUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS) ARISING OUT
OF THE USE OF OR INABILITY TO USE THE SOFTWARE, EVEN IF NVIDIA
HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. SOME
JURISDICTIONS PROHIBIT EXCLUSION OR LIMITATION OF LIABILITY
FOR IMPLIED WARRANTIES OR CONSEQUENTIAL OR INCIDENTAL DAMAGES,
SO THE ABOVE LIMITATION MAY NOT APPLY TO YOU. YOU MAY ALSO
HAVE OTHER LEGAL RIGHTS THAT VARY FROM JURISDICTION TO
JURISDICTION. NOTWITHSTANDING THE FOREGOING, NVIDIA'S
AGGREGATE LIABILITY ARISING OUT OF THIS LICENSE AGREEMENT
SHALL NOT EXCEED ONE THOUSAND UNITED STATES DOLLARS
(USD$1000).
3.8. Miscellaneous
If any provision of this LICENSE is inconsistent with, or
cannot be fully enforced under, the law, such provision will
be construed as limited to the extent necessary to be
consistent with and fully enforceable under the law. This
LICENSE is the final, complete and exclusive agreement between
the parties relating to the subject matter hereof, and
supersedes all prior or contemporaneous understandings and
agreements relating to such subject matter, whether oral or
written. This LICENSE may only be modified in writing signed
by an authorized officer of NVIDIA. Customer agrees that it
will not ship, transfer or export the SOFTWARE into any
country, or use the SOFTWARE in any manner, prohibited by the
United States Bureau of Industry and Security or any export
laws, restrictions or regulations.
4. NVIDIA Driver License for Customer Use of NVIDIA Software
on Linux and Mac OSX
------------------------------------------------------------
IMPORTANT NOTICE -- READ CAREFULLY:
-----------------------------------
This License For Customer Use of NVIDIA Software ("LICENSE")
is the agreement which governs use of the software of NVIDIA
Corporation and its subsidiaries ("NVIDIA") downloadable
herefrom, including computer software and associated printed
materials ("SOFTWARE"). By downloading, installing, copying,
or otherwise using the SOFTWARE, you agree to be bound by the
terms of this LICENSE. If you do not agree to the terms of
this LICENSE, do not download the SOFTWARE.
RECITALS:
---------
Use of NVIDIA's products requires three elements: the
SOFTWARE, the hardware on a graphics controller board, and a
personal computer. The SOFTWARE is protected by copyright laws
and international copyright treaties, as well as other
intellectual property laws and treaties. The SOFTWARE is not
sold, and instead is only licensed for use, strictly in
accordance with this document. The hardware is protected by
various patents, and is sold, but this agreement does not
cover that sale, since it may not necessarily be sold as a
package with the SOFTWARE. This agreement sets forth the terms
and conditions of the SOFTWARE LICENSE only.
4.1. DEFINITIONS
4.1.1. Customer
Customer means the entity or individual that downloads the
SOFTWARE.
4.2. GRANT OF LICENSE
4.2.1. Rights and Limitations of Grant
NVIDIA hereby grants Customer the following non-exclusive,
non-transferable right to use the SOFTWARE, with the following
limitations:
4.2.1.1. Rights
Customer may install and use multiple copies of the SOFTWARE
on a shared computer or concurrently on different computers,
and make multiple back-up copies of the SOFTWARE, solely for
Customer's use within Customer's Enterprise. "Enterprise"
shall mean individual use by Customer or any legal entity
(such as a corporation or university) and the subsidiaries it
owns by more than fifty percent (50%).
4.2.1.2. Linux/FreeBSD Exception
Notwithstanding the foregoing terms of Section 4.2.1.1,
SOFTWARE designed exclusively for use on the Linux or FreeBSD
operating systems, or other operating systems derived from the
source code to these operating systems, may be copied and
redistributed, provided that the binary files thereof are not
modified in any way (except for unzipping of compressed
files).
4.2.1.3. Limitations
No Reverse Engineering
Customer may not reverse engineer, decompile, or disassemble
the SOFTWARE, nor attempt in any other manner to obtain the
source code.
No Separation of Components
The SOFTWARE is licensed as a single product. Its component
parts may not be separated for use on more than one computer,
nor otherwise used separately from the other parts.
No Rental
Customer may not rent or lease the SOFTWARE to someone else.
4.3. TERMINATION
This LICENSE will automatically terminate if Customer fails to
comply with any of the terms and conditions hereof. In such
event, Customer must destroy all copies of the SOFTWARE and
all of its component parts.
Defensive Suspension. If Customer commences or participates in
any legal proceeding against NVIDIA, then NVIDIA may, in its
sole discretion, suspend or terminate all license grants and
any other rights provided under this LICENSE during the
pendency of such legal proceedings.
4.4. COPYRIGHT
All title and copyrights in and to the SOFTWARE (including but
not limited to all images, photographs, animations, video,
audio, music, text, and other information incorporated into
the SOFTWARE), the accompanying printed materials, and any
copies of the SOFTWARE, are owned by NVIDIA, or its suppliers.
The SOFTWARE is protected by copyright laws and international
treaty provisions. Accordingly, Customer is required to treat
the SOFTWARE like any other copyrighted material, except as
otherwise allowed pursuant to this LICENSE and that it may
make one copy of the SOFTWARE solely for backup or archive
purposes.
4.5. APPLICABLE LAW
This agreement shall be deemed to have been made in, and shall
be construed pursuant to, the laws of the State of California.
4.6. DISCLAIMER OF WARRANTIES AND LIMITATION ON LIABILITY
4.6.1. No Warranties
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE
SOFTWARE IS PROVIDED "AS IS" AND NVIDIA AND ITS SUPPLIERS
DISCLAIM ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING,
BUT NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS FOR A PARTICULAR PURPOSE.
4.6.2. No Liability for Consequential Damages
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT
SHALL NVIDIA OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL,
INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER
(INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF BUSINESS
PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION,
OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR
INABILITY TO USE THE SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED
OF THE POSSIBILITY OF SUCH DAMAGES.
4.7. MISCELLANEOUS
The United Nations Convention on Contracts for the
International Sale of Goods is specifically disclaimed. If any
provision of this LICENSE is inconsistent with, or cannot be
fully enforced under, the law, such provision will be
construed as limited to the extent necessary to be consistent
with and fully enforceable under the law. This agreement is
the final, complete and exclusive agreement between the
parties relating to the subject matter hereof, and supersedes
all prior or contemporaneous understandings and agreements
relating to such subject matter, whether oral or written.
Customer agrees that it will not ship, transfer or export the
SOFTWARE into any country, or use the SOFTWARE in any manner,
prohibited by the United States Bureau of Export
Administration or any export laws, restrictions or
regulations. This LICENSE may only be modified in writing
signed by an authorized officer of NVIDIA.
5. NVIDIA Nsight Development Platform, Visual Studio Edition
Software License Agreement (Windows only)
------------------------------------------------------------
IMPORTANT - READ BEFORE COPYING, INSTALLING OR USING
----------------------------------------------------
Do not use or load this software and any associated materials
provided by NVIDIA on its extranet (collectively the
"Software") until You have carefully read the following terms
and conditions. By loading or using the Software, You agree to
fully comply with the terms and conditions of this Software
License Agreement ("Agreement") by and between NVIDIA
Corporation, a Delaware corporation with its principal place
of business at 2701 San Tomas Expressway, Santa Clara,
California 95050 U.S.A. ("NVIDIA"), and You. If You do not
wish to so agree, do not install or use the Software.
For the purposes of this Agreement:
"Licensee," "You" and/or "Your" shall mean, collectively and
individually, Original Equipment Manufacturers, Independent
Hardware Vendors, Independent Software Vendors, and End-Users
of the Software pursuant to the terms and conditions of this
Agreement.
"Intellectual Property Rights" shall mean all proprietary
rights, including all patents, trademarks, copyrights,
know-how, trade secrets, mask works, including all
applications and registrations thereto, and any other similar
protected rights in any country.
5.1. Grant of License
NVIDIA agrees to provide the Software and any associated
materials pursuant to this Agreement. Subject to the terms of
this Agreement, NVIDIA grants to You a nonexclusive,
transferable, worldwide, revocable, limited, royalty-free,
fully paid-up license under NVIDIA's copyrights to install,
deploy, use, have used execute, reproduce, display, perform,
run, the object code of the Software, to create Your products
to interoperate with NVIDIA hardware and software.
Unless otherwise authorized in the Agreement, You shall not
otherwise assign, sublicense, lease, or in any other way
transfer or disclose Software to any third party. Unless
otherwise authorized in the Agreement, You shall not reverse-
compile, disassemble, reverse-engineer, or in any manner
attempt to derive the source code of the Software from the
object code portions of the Software.
Except as expressly stated in this Agreement, no license or
right is granted to You directly or by implication,
inducement, estoppels or otherwise. NVIDIA shall have the
right to inspect or have an independent auditor inspect Your
relevant records to verify Your compliance with the terms and
conditions of this Agreement.
5.2. Confidentiality
If applicable, any exchange of Confidential Information (as
defined in the NDA) shall be made pursuant to the terms and
conditions of a separately signed Non-Disclosure Agreement
("NDA") by and between NVIDIA and You. For the sake of
clarity, You agree that (a) the Software; and (b) Your use of
the Software/participation in the Software's pre-production
release is considered Confidential Information of NVIDIA.
If You wish to have a third party consultant or subcontractor
("Contractor") perform work on Your behalf which involves
access to or use of Software, You shall obtain a written
confidentiality agreement from the Contractor which contains
terms and obligations with respect to access to or use of
Software no less restrictive than those set forth in this
Agreement and excluding any distribution or sublicense rights,
and use for any other purpose than permitted in this
Agreement. Otherwise, You shall not disclose the terms or
existence of this Agreement or use NVIDIA's name in any
publications, advertisements, or other announcements without
NVIDIA's prior written consent. Unless otherwise provided in
this Agreement, You do not have any rights to use any NVIDIA
trademarks or logos.
5.3. Ownership of Software and Intellectual Property Rights
All rights, title and interest to all copies of the Software
remain with NVIDIA, subsidiaries, licensors, or its suppliers.
The Software is copyrighted and protected by the laws of the
United States and other countries, and international treaty
provisions. You may not remove any copyright notices from the
Software. NVIDIA may make changes to the Software, or to items
referenced therein, at any time and without notice, but is not
obligated to support or update the Software. Except as
otherwise expressly provided, NVIDIA grants no express or
implied right under any NVIDIA patents, copyrights,
trademarks, or other intellectual property rights.
You have no obligation to give NVIDIA any suggestions,
comments or other feedback ("Feedback") relating to the
Software. However, NVIDIA may use and include any Feedback
that You voluntarily provide to improve the Software or other
related NVIDIA technologies. Accordingly, if You provide
Feedback, You agree NVIDIA and its licensees may freely use,
reproduce, license, distribute, and otherwise commercialize
the Feedback in the Software or other related technologies
without the payment of any royalties or fees. You also agree
that the Software may collect application specific session
data and target device information that shall be sent to
NVIDIA, solely for use by NVIDIA in improving the Software.
5.4. No Warranties
THE SOFTWARE IS PROVIDED "AS IS" WITHOUT ANY EXPRESS OR
IMPLIED WARRANTY OF ANY KIND, INCLUDING WARRANTIES OF
MERCHANTABILITY, NONINFRINGEMENT, OR FITNESS FOR A PARTICULAR
PURPOSE. NVIDIA does not warrant or assume responsibility for
the accuracy or completeness of any information, text,
graphics, links or other items contained within the Software.
NVIDIA does not represent that errors or other defects will be
identified or corrected.
5.5. Limitation of Liability
EXCEPT WITH RESPECT TO THE MISUSE OF THE OTHER PARTY'S
INTELLECTUAL PROPERTY OR DISCLOSURE OF THE OTHER PARTY'S
CONFIDENTIAL INFORMATION IN BREACH OF THIS AGREEMENT, IN NO
EVENT SHALL NVIDIA, SUBSIDIARIES, LICENSORS, OR ITS SUPPLIERS
BE LIABLE FOR ANY DAMAGES WHATSOEVER (INCLUDING, WITHOUT
LIMITATION, INDIRECT, LOST PROFITS, CONSEQUENTIAL, BUSINESS
INTERRUPTION OR LOST INFORMATION) ARISING OUT OF THE USE OF OR
INABILITY TO USE THE SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED
OF THE POSSIBILITY OF SUCH DAMAGES. SOME JURISDICTIONS
PROHIBIT EXCLUSION OR LIMITATION OF LIABILITY FOR IMPLIED
WARRANTIES OR CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE
ABOVE LIMITATION MAY NOT APPLY TO YOU. YOU MAY ALSO HAVE OTHER
LEGAL RIGHTS THAT VARY FROM JURISDICTION TO JURISDICTION.
NOTWITHSTANDING THE FOREGOING, NVIDIA'S AGGREGATE LIABILITY
ARISING OUT OF THIS AGREEMENT SHALL NOT EXCEED ONE HUNDRED
UNITED STATES DOLLARS (USD$100).
5.6. Term
This Agreement and the licenses granted hereunder shall be
effective as of the date You install/download the Software
("Effective Date") and continue perpetually, unless terminated
earlier in accordance with the "Termination" provision of this
Agreement.
5.7. Termination
NVIDIA may terminate this Agreement at any time if You violate
its terms. Upon termination, You will immediately destroy the
Software or return all copies of the Software to NVIDIA, and
certify to NVIDIA in writing that such actions have been
completed.
5.8. Miscellaneous
5.8.1. Survival
Those provisions in this Agreement, which by their nature need
to survive the termination or expiration of this Agreement,
shall survive termination or expiration of the Agreement,
including but not limited to Section 5.2, Section 5.3,
Section 5.4, Section 5.5, Section 5.7, and Section 5.8.
5.8.2. Applicable Laws
Claims arising under this Agreement shall be governed by the
laws of Delaware, excluding its principles of conflict of laws
and the United Nations Convention on Contracts for the Sale of
Goods. The state and/or federal courts residing in Santa Clara
County, California shall have exclusive jurisdiction over any
dispute or claim arising out of this Agreement. You may not
export the Software in violation of applicable export laws and
regulations.
5.8.3. Amendment
The Agreement shall not be modified except by a written
agreement that names this Agreement and any provision to be
modified, is dated subsequent to the Effective Date, and is
signed by duly authorized representatives of both parties.
5.8.4. No Waiver
No failure or delay on the part of either party in the
exercise of any right, power or remedy under this Agreement or
under law, or to insist upon or enforce performance by the
other party of any of the provisions of this Agreement or
under law, shall operate as a waiver thereof, nor shall any
single or partial exercise of any right, power or remedy
preclude other or further exercise thereof, or the exercise of
any other right, power or remedy; rather the provision, right,
or remedy shall be and remain in full force and effect.
5.8.5. No Assignment
This Agreement and Licensee's rights and obligations herein,
may not be assigned, subcontracted, delegated, or otherwise
transferred by Licensee without NVIDIA's prior written
consent, and any attempted assignment, subcontract,
delegation, or transfer in violation of the foregoing will be
null and void. The terms of this Agreement shall be binding
upon Licensee's assignees.
5.8.6. Government Restricted Rights
The parties acknowledge that the Software is subject to U.S.
export control laws and regulations. The parties agree to
comply with all applicable international and national laws
that apply to the Software, including the U.S. Export
Administration Regulations, as well as end-user, end-use and
destination restrictions issued by U.S. and other governments.
The Software has been developed entirely at private expense
and is commercial computer software provided with RESTRICTED
RIGHTS. Use, duplication or disclosure of the Software by the
U.S. Government or a U.S. Government subcontractor is subject
to the restrictions set forth in the Agreement under which the
Software was obtained pursuant to DFARS 227.7202-3(a) or as
set forth in subparagraphs (c)(1) and (2) of the Commercial
Computer Software - Restricted Rights clause at FAR 52.227-19,
as applicable. Contractor/manufacturer is NVIDIA, 2701 San
Tomas Expressway, Santa Clara, CA 95050. Use of the Software
by the Government constitutes acknowledgment of NVIDIA's
proprietary rights therein.
5.8.7. Independent Contractors
Licensee's relationship to NVIDIA is that of an independent
contractor, and neither party is an agent or partner of the
other. Licensee will not have, and will not represent to any
third party that it has, any authority to act on behalf of
NVIDIA.
5.8.8. Severability
If for any reason a court of competent jurisdiction finds any
provision of this Agreement, or portion thereof, to be
unenforceable, that provision of the Agreement will be
enforced to the maximum extent permissible so as to affect the
intent of the parties, and the remainder of this Agreement
will continue in full force and effect. This Agreement has
been negotiated by the parties and their respective counsel
and will be interpreted fairly in accordance with its terms
and without any strict construction in favor of or against
either party.
5.8.9. Entire Agreement
This Agreement and NDA constitute the entire agreement between
the parties with respect to the subject matter contemplated
herein, and merges all prior and contemporaneous
communications.
MICROSOFT SOFTWARE LICENSE TERMS
MICROSOFT DIRECTX END USER RUNTIME
These license terms are an agreement between Microsoft Corporation
(or based on where you live, one of its affiliates) and you. Please read them.
They apply to the software named above, which includes the media on which
you received it, if any. The terms also apply to any Microsoft:
* updates,
* supplements,
* Internet-based services, and
* support services
for this software, unless other terms accompany those items. If so, those
terms apply.
BY USING THE SOFTWARE, YOU ACCEPT THESE TERMS. IF YOU DO NOT ACCEPT
THEM, DO NOT USE THE SOFTWARE.
If you comply with these license terms, you have the rights below.
1. INSTALLATION AND USE RIGHTS. You may install and use any number of copies
of the software on your devices.
2. SCOPE OF LICENSE. The software is licensed, not sold. This agreement only
gives you some rights to use the software. Microsoft reserves all other
rights. Unless applicable law gives you more rights despite this limitation,
you may use the software only as expressly permitted in this agreement. In
doing so, you must comply with any technical limitations in the software that
only allow you to use it in certain ways. You may not
* work around any technical limitations in the software;
* reverse engineer, decompile or disassemble the software, except and only to
the extent that applicable law expressly permits, despite this limitation;
* make more copies of the software than specified in this agreement or allowed
by applicable law, despite this limitation;
* publish the software for others to copy;
* rent, lease or lend the software;
* transfer the software or this agreement to any third party; or
* use the software for commercial software hosting services.
3. BACKUP COPY. You may make one backup copy of the software. You may use it
only to reinstall the software.
4. DOCUMENTATION. Any person that has valid access to your computer or
internal network may copy and use the documentation for your internal,
reference purposes.
5. EXPORT RESTRICTIONS. The software is subject to United States export laws
and regulations. You must comply with all domestic and international export
laws and regulations that apply to the software. These laws include
restrictions on destinations, end users and end use. For additional
information, see www.microsoft.com/exporting.
6. SUPPORT SERVICES. Because this software is "as is," we may not provide
support services for it.
7. ENTIRE AGREEMENT. This agreement, and the terms for supplements, updates,
Internet-based services and support services that you use, are the entire
agreement for the software and support services.
8. APPLICABLE LAW.
a. United States. If you acquired the software in the United States,
Washington state law governs the interpretation of this agreement and applies
to claims for breach of it, regardless of conflict of laws principles. The
laws of the state where you live govern all other claims, including claims
under state consumer protection laws, unfair competition laws, and in tort.
b. Outside the United States. If you acquired the software in any other
country, the laws of that country apply.
9. LEGAL EFFECT. This agreement describes certain legal rights. You may have
other rights under the laws of your country. You may also have rights with
respect to the party from whom you acquired the software. This agreement does
not change your rights under the laws of your country if the laws of your
country do not permit it to do so.
10. DISCLAIMER OF WARRANTY. THE SOFTWARE IS LICENSED "AS-IS." YOU BEAR
THE RISK OF USING IT. MICROSOFT GIVES NO EXPRESS WARRANTIES, GUARANTEES
OR CONDITIONS. YOU MAY HAVE ADDITIONAL CONSUMER RIGHTS UNDER YOUR LOCAL
LAWS WHICH THIS AGREEMENT CANNOT CHANGE. TO THE EXTENT PERMITTED UNDER
YOUR LOCAL LAWS, MICROSOFT EXCLUDES THE IMPLIED WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
11. LIMITATION ON AND EXCLUSION OF REMEDIES AND DAMAGES. YOU CAN RECOVER
FROM MICROSOFT AND ITS SUPPLIERS ONLY DIRECT DAMAGES UP TO U.S. $5.00. YOU
CANNOT RECOVER ANY OTHER DAMAGES, INCLUDING CONSEQUENTIAL, LOST PROFITS,
SPECIAL,INDIRECT OR INCIDENTAL DAMAGES.
This limitation applies to
* anything related to the software, services, content (including code) on third
party Internet sites, or third party programs; and
* claims for breach of contract, breach of warranty, guarantee or condition,
strict liability, negligence, or other tort to the extent permitted by
applicable law.
It also applies even if Microsoft knew or should have known about the
possibility of the damages. The above limitation or exclusion may not apply to
you because your country may not allow the exclusion or limitation of
incidental, consequential or other damages.
The Software contains components, as listed below that are
licensed to Licensee pursuant to the terms and conditions of
their respective End User License Agreements:
* NVIDIA CUDA Samples
* NVIDIA CUDA Toolkit
* NVIDIA DirectX SDK
More information, including licensing information, about the
NVIDIA CUDA Toolkit and the NVIDIA CUDA Samples can be found
at: http://www.nvidia.com/getcuda
More information, including licensing information, about the
NVIDIA DirectX SDK can be found at:
http://developer.nvidia.com/object/sdk_home.html
6. NVIDIA CUDA General Terms
----------------------------
The Software, on the Windows platform, may collect
non-personally identifiable information for the purposes of
customizing information delivered to you and improving future
versions of the Software. Such information, including IP
address and system configuration, will only be collected on an
anonymous basis and cannot be linked to any personally
identifiable information. Personally identifiable information
such as your username or hostname is not collected.
-------------------------------------------------------------
DEVELOPER EXPRESS INC - DevExtreme (R)
Copyright (C) 2011-2024 Developer Express Inc.
Last revised November, 2023
END-USER LICENSE AGREEMENT FOR ALL SOFTWARE DEVELOPMENT PRODUCT(S)
INCLUDED IN THIS DISTRIBUTION
IMPORTANT - PLEASE READ THIS END-USER LICENSE AGREEMENT ("AGREEMENT")
CAREFULLY BEFORE DOWNLOADING OR USING THE SOFTWARE DEVELOPMENT
PRODUCT(S) INCLUDED IN THIS DISTRIBUTION/INSTALLATION.
This Developer Express Inc ("DEVEXPRESS") AGREEMENT constitutes a legally binding
agreement between you or the business and/or entity which you represent ("You" or "
LICENSEE") and DEVEXPRESS for all DEVEXPRESS products, frameworks, widgets,
source code, demos, intermediate files, media, printed materials, and documentation
("SOFTWARE DEVELOPMENT PRODUCT(S)") included in this distribution/installation.
By purchasing, installing, copying, or otherwise using the SOFTWARE DEVELOPMENT
PRODUCT(S), you acknowledge that you have read this AGREEMENT and you agree to
be bound by its terms and conditions. If you are representing a business and/or entity,
you acknowledge that you have the legal authority to bind the business and/or entity you
are representing to all the terms and conditions of this AGREEMENT.
If you do not agree to any of the terms and conditions of this AGREEMENT or if you do
not have the legal authority to bind the business and/or entity you are representing to
any of the terms and conditions of this AGREEMENT, DO NOT INSTALL, COPY, USE,
EVALUATE, OR REPLICATE IN ANY MANNER, ANY PART, FILE OR PORTION OF THE
SOFTWARE DEVELOPMENT PRODUCT(S).
This AGREEMENT is the entire agreement between DEVEXPRESS and LICENSEE concerning
its subject matter (including the license, access, and use of the SOFTWARE DEVELOPMENT
PRODUCT(S)), and supersedes all prior and contemporaneous agreements, proposals, or
representations, written or oral, concerning its subject matter. The parties agree that any
term or condition stated in a LICENSEE quote, bid, purchase order, or in any other LICENSEE
terms or order documentation (collectively "LICENSEE DOCUMENTATION") is void. In the
event of any conflict or inconsistency between the terms of this AGREEMENT and any
LICENSEE DOCUMENTATION, the terms of this AGREEMENT shall prevail.
All SOFTWARE DEVELOPMENT PRODUCT(S) is licensed, not sold.
1. GRANT OF LICENSE.
Subject to all the terms and conditions of this AGREEMENT, DEVEXPRESS grants LICENSEE a
non-exclusive, non-transferable license to install and use the SOFTWARE DEVELOPMENT
PRODUCT(S) included in this distribution as authorized in sections 1.1 through 1.5 below:
1.1 INDIVIDUAL USE LICENSE.
If you are an individual, you may install, copy, and use the SOFTWARE DEVELOPMENT
PRODUCT(S) by purchasing a 12 month subscription from DEVEXPRESS or its authorized
resellers, in accordance with Section 9 of this AGREEMENT.
1.2 BUSINESS AND GOVERNMENT USE LICENSE.
DEVEXPRESS licenses the SOFTWARE DEVELOPMENT PRODUCT(S) on a per-developer basis.
If you represent a business and/or government entity, you or your employees may install,
copy, and use the SOFTWARE DEVELOPMENT PRODUCT(S) by purchasing a 12 month
subscription from DEVEXPRESS or its authorized resellers for each developer using the
SOFTWARE DEVELOPMENT PRODUCT(S), in accordance with Section 9 of this AGREEMENT.
The number of licensed developers using the SOFTWARE DEVELOPMENT PRODUCT(S) must
equal or be less than the number of seats purchased from DEVEXPRESS or its authorized resellers.
1.3 COMPLIMENTARY USE LICENSE.
If the SOFTWARE DEVELOPMENT PRODUCT(S) you have obtained is marked as "COMPLIMENTARY"
or "FREE", you may install, and use the SOFTWARE DEVELOPMENT PRODUCT(S).
DEVEXPRESS reserves the right to discontinue at its discretion and without advance notice, the
availability of COMPLIMENTARY or FREE versions of the SOFTWARE DEVELOPMENT PRODUCT(S)
or its constituent parts at any time.
1.4 THIRTY (30) DAY EVALUATION (TRIAL) USE LICENSE.
If the SOFTWARE DEVELOPMENT PRODUCT(S) you have obtained is marked as a "TRIAL" or
"EVALUATION," you may install one copy of the SOFTWARE DEVELOPMENT PRODUCT(S) for
evaluation purposes only, for a period of 30 calendar days from the date of installation
("EVALUATION PERIOD"). Upon expiration of the EVALUATION PERIOD, the SOFTWARE
DEVELOPMENT PRODUCT(S) must be uninstalled and all copies destroyed.
You MAY NOT CREATE applications or begin software projects using the SOFTWARE
DEVELOPMENT PRODUCT(S) under the terms of the THIRTY (30) DAY EVALUATION
(TRIAL) USE LICENSE.
You MAY NOT REDISTRIBUTE files in the SOFTWARE DEVELOPMENT PRODUCT(S) distribution
if using an evaluation or trial version of the SOFTWARE DEVELOPMENT PRODUCT(S).
1.5 PRE-RELEASE SOFTWARE.
SOFTWARE DEVELOPMENT PRODUCT(S) marked as PRE-RELEASE (including but not limited
to the designation of Alpha, Beta, Community Technology Preview "CTP", or Release Candidate
"RC") may contain deficiencies and as such, should not be considered for use or integrated in
any mission critical application.
DEVEXPRESS may, at its sole discretion, discontinue availability of the PRE-RELEASE software,
limit or modify PRE-RELEASE software functionality, or eliminate SUPPORT SERVICES for the
PRE-RELEASE software at any time. For a complete list of PRE-RELEASE software, refer to the
following webpage: https://www.devexpress.com/pre-release
2. LIMITATIONS ON REVERSE ENGINEERING, DECOMPILATION, AND DISASSEMBLY.
You may not reverse engineer, decompile, create derivative works or disassemble the
SOFTWARE DEVELOPMENT PRODUCT(S). If the SOFTWARE DEVELOPMENT PRODUCT(S)
is purchased by you with the intent to reverse engineer, decompile, create derivative works,
or the exploitation and unauthorized transfer of any DEVEXPRESS intellectual property and
trade secrets, to include any exposed methods or source code where provided, no licensed
right of use shall exist and any PRODUCT(s) created as a result shall be judged illegal by
definition. Any sale or resale of intellectual property or created derivatives so obtained will be
prosecuted to the fullest extent of all local, federal and international law.
3. SEPARATION OF COMPONENTS.
The SOFTWARE DEVELOPMENT PRODUCT(S) is licensed as a single PRODUCT(S). The
SOFTWARE DEVELOPMENT PRODUCT(S) and its constituent parts and any provided
redistributables may not be reverse engineered, decompiled, disassembled or separated
for use on more than one computer, nor placed for distribution, sale, or resale as individual
creations by LICENSEE. The provision of source code, if included with the SOFTWARE
DEVELOPMENT PRODUCT(S), does not constitute transfer of any legal rights to such code,
and resale or distribution of all or any portion of all source code and intellectual property will
be prosecuted to the fullest extent of all applicable local, federal and international laws. All
DEVEXPRESS libraries, source code, redistributables and other files remain DEVEXPRESS's
exclusive property. You may not distribute any files, except those that DEVEXPRESS has
expressly designated as REDISTRIBUTABLE(S).
4. RENTAL.
You may not rent, lease, or lend the SOFTWARE DEVELOPMENT PRODUCT(S).
5. TRANSFER.
You may NOT permanently or temporarily transfer ANY of your rights under this AGREEMENT
to any individual or business or government entity without prior written approval from
DEVEXPRESS. Regardless of any modifications which you make and regardless of how
you might compile, link, and/or package your programs, under no circumstances may
the libraries, Redistributables, and/or files included in the SOFTWARE DEVELOPMENT
PRODUCT(S) (including any portions thereof) be used for developing programs by anyone
other than you. Only you as the LICENSEE have the right to use the libraries, redistributables,
or other files of the SOFTWARE DEVELOPMENT PRODUCT(S) (or any portions thereof) for
developing programs created with the SOFTWARE DEVELOPMENT PRODUCT(S). You may
not share copies of the Redistributables with other co-developers. You may not reproduce
or distribute any DEVEXPRESS documentation without the permission of DEVEXPRESS.
6. REDISTRIBUTION.
The SOFTWARE DEVELOPMENT PRODUCT(s) may include certain files ("REDISTRIBUTABLE(s)")
intended for distribution by you to the users of software applications which you create.
Redistributables include, for example, those files identified in printed or on-line documentation
as redistributable files or those files preselected for deployment by an install utility provided
with the SOFTWARE DEVELOPMENT PRODUCT(S) (if any). In all circumstances, the
REDISTRIBUTABLES for the SOFTWARE DEVELOPMENT PRODUCT(S) are only those files
specifically designated as such by
DEVEXPRESS.
AT NO TIME MAY LICENSEE CREATE ANY TOOL, REDISTRIBUTABLE, OR PRODUCT THAT DIRECTLY
OR INDIRECTLY COMPETES WITH THE SOFTWARE DEVELOPMENT PRODUCT(S) BY UTILIZING ALL
OR ANY PORTION OF THE DEVEXPRESS SOFTWARE DEVELOPMENT PRODUCT(S).
Distribution by the LICENSEE of any design-time tools (EXE's or DLL's), executables, and source code
distributed to LICENSEE by DEVEXPRESS as part of this SOFTWARE DEVELOPMENT PRODUCT(S) and
not explicitly identified as a redistributable file is strictly prohibited. The LICENSEE shall not develop
software applications that provide an application programming interface to the SOFTWARE DEVELOPMENT
PRODUCT(S) or the SOFTWARE DEVELOPMENT PRODUCT(S) as modified.
The LICENSEE may NOT distribute the SOFTWARE DEVELOPMENT PRODUCT(S), in any format, to others
for development or application compilation purposes.
If you have purchased a 12 month subscription as described in Section 9 of this AGREEMENT,
or have obtained a COMPLIMENTARY USE LICENSE as described in Section 1.3 of this
AGREEMENT, you may reproduce and distribute copies of the REDISTRIBUTABLES, provided
that such copies are made from the original copy of the REDISTRIBUTABLES included with
the SOFTWARE DEVELOPMENT PRODUCT(S) or modified versions of the REDISTRIBUTABLES
which are provided to you by DEVEXPRESS or those which you create. Copies of
REDISTRIBUTABLES may only be distributed with and for the sole purpose of executing
application programs permitted under this AGREEMENT that you have created using the
SOFTWARE DEVELOPMENT PRODUCT(S).
The following files in the SOFTWARE DEVELOPMENT PRODUCT(S) distribution are
considered REDISTRIBUTABLES under this AGREEMENT. Refer to Section 9 of this AGREEMENT
for licensing
and subscription terms:
Lib\css\*.css
Lib\css\fonts\*.*
Lib\css\icons\*.*
Lib\js\dx.*.js
Lib\js\aspnet\*.js
Lib\js\localization\*.js
Lib\js\vectormap-data\*.js
Lib\js\vectormap-utils\*.js
DevExtreme.AspNet.Core.dll
DevExtreme.AspNet.Mvc.dll
NPM packages:
devextreme
devextreme-dist
devexpress-diagram
devexpress-gantt
devextreme-themebuilder
@devexpress/dx-*
@devextreme/runtime
@devexpress/utils
NuGet packages:
DevExtreme.Web
ChartJS
Public GitHub repositories:
https://github.com/DevExpress/DevExtreme
https://github.com/DevExpress/devextreme-reactive
LICENSEE MAY NOT REDISTRIBUTE any files in the SOFTWARE DEVELOPMENT PRODUCT(S)
distribution if using an evaluation, trial, Not for Resale, or demo version of the SOFTWARE
DEVELOPMENT PRODUCT(S).
7. COPYRIGHT.
All title and copyrights in and to the SOFTWARE DEVELOPMENT PRODUCT(S) (including but
not limited to any DEVEXPRESS trademarks, copywritten images, demos, source code,
intermediate files, packages, photographs, redistributables, animations, video, audio, music,
text, and "applets" incorporated into the SOFTWARE DEVELOPMENT PRODUCT(S) the
accompanying printed materials, and any copies of the SOFTWARE DEVELOPMENT
PRODUCT(S)) are owned by DEVEXPRESS or its subsidiaries.
The SOFTWARE DEVELOPMENT PRODUCT(S) is protected by copyright laws and international
treaty provisions and therefore, you must treat the SOFTWARE DEVELOPMENT PRODUCT(S)
like any other copyrighted material except that you may install and use the SOFTWARE
DEVELOPMENT PRODUCT(S) as described in this AGREEMENT.
8. OPEN SOURCE LIBRARIES.
The SOFTWARE DEVELOPMENT PRODUCT(S) found in this installation package may include
or require certain third-party, open source components or libraries ("THE OPEN SOURCE
LIBRARIES").
Where applicable, DEVEXPRESS may include a "NOTICE" file to provide a list of THE OPEN
SOURCE LIBRARIES required for certain portions of the documentation, sample source code,
and other demo
projects.
THE OPEN SOURCE LIBRARIES included in the SOFTWARE DEVELOPMENT PRODUCT(S)
are done so pursuant to each individual open source library license and subject to the
disclaimers and limitations
on liability set forth in each open source library license.
The SOFTWARE DEVELOPMENT PRODUCT(S) may include external installation references
for THE OPEN SOURCE LIBRARIES on their respective package management locations.
These external locations may include, but are not limited to, NuGet or NPM. Prior to
installing THE OPEN SOURCE LIBRARIES, You are responsible for reviewing and agreeing
to each associated license agreement accompanying a library, and any other sub-
dependency required by that library.
Whether included as part of the SOFTWARE DEVELOPMENT PRODUCT(S) installation package,
or referenced as an external dependency or requirement, THE OPEN SOURCE LIBRARIES are
provided "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL DEVEXPRESS, THE AUTHORS, OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE OPEN SOURCE LIBRARIES OR THE USE OF OTHER DEALINGS IN
THE OPEN SOURCE LIBRARIES.
THE OPEN SOURCE LIBRARIES listed in this section are included in this SOFTWARE
DEVELOPMENT PRODUCT(S) installation package.
AngularJS JavaScript Library (Open Source - MIT License)
Copyright (c) Google, Inc.
http://angularjs.org/
ANTLR 3 C# (Open Source - BSD License)
Copyright (c) 2011 The ANTLR Project. All rights reserved.
https://github.com/antlr/antlrcs/blob/master/LICENSE.txt
ASP.NET Core SignalR (Open Source - Apache 2.0)
Copyright (c) .NET Foundation and Contributors
https://github.com/aspnet/SignalR/blob/master/LICENSE.txt
babel (Open Source - MIT License)
Copyright (c) 2014-present Sebastian McKenzie and other contributors.
https://github.com/babel/babel/blob/main/LICENSE
Bootstrap (Open Source - MIT License)
Copyright (c) 2011-2018 Twitter, Inc. / Copyright (c) 2011-2018 The Bootstrap Authors
https://github.com/twbs/bootstrap/blob/v4-dev/LICENSE
canvg (Open Source - MIT License)
Copyright (c) 2010 - present Gabe Lerner (gabelerner@gmail.com)
https://github.com/canvg/canvg/blob/master/LICENSE
cldr-core
Copyright (c) 1991-2017 Unicode, Inc
http://unicode.org/copyright.html
cldr-dates-full
Copyright (c) 1991-2017 Unicode, Inc
http://unicode.org/copyright.html
cldrjs JavaScript Library (Open Source - MIT License)
Copyright (c) Rafael Xavier de Souza
http://rafael.xavier.blog.br
https://github.com/rxaviers/cldrjs/blob/master/LICENSE
cldr-numbers-full
Copyright (c) 1991-2017 Unicode, Inc
http://unicode.org/copyright.html
DevExtreme Data Layer Extension for ASP.NET (Open Source - MIT License)
Copyright (c) Developer Express Inc.
https://github.com/DevExpress/DevExtreme.AspNet.Data
DevExtreme Quill (Open Source - BSD 3-clause)
Copyright (c) 2020, Developer Express Inc.
Copyright (c) 2017, Slab
Copyright (c) 2014, Jason Chen
Copyright (c) 2013, salesforce.com
All rights reserved.
https://github.com/DevExpress/devextreme-quill/blob/master/LICENSE
ExcelJS JavaScript Library (Open Source - MIT License)
Copyright (c) 2014-2019 Guyon Roche
https://github.com/exceljs/exceljs/blob/master/LICENSE
FileSaver.js JavaScript Library (Open Source - MIT License)
Copyright (c) 2016 Eli Grey
https://github.com/eligrey/FileSaver.js/blob/master/LICENSE.md
Fluent UI System Icons (Open Source - MIT License)
Copyright (c) 2020 Microsoft Corporation
https://github.com/microsoft/fluentui-system-icons/blob/main/LICENSE
Globalize JavaScript Library (Open Source - MIT License)
Copyright (c) jQuery Foundation and other contributors
http://jquery.org/license
Highlight.js (Open Source - BSD License)
Copyright (c) 2006, Ivan Sagalaev. All rights reserved.
https://github.com/isagalaev/highlight.js/blob/master/LICENSE
inferno (Open Source - MIT License)
Copyright (c) 2015-2021 Dominic Gannaway
https://github.com/infernojs/inferno/blob/master/LICENSE.md
jQuery JavaScript Library (Open Source - MIT License)
Copyright (c) jQuery Foundation and other contributors
http://jquery.com/
JS Beautifier (Open Source - MIT License)
Copyright (c) 2007-2017 Einar Lielmanis, Liam Newman, and contributors.
https://github.com/beautify-web/js-beautify/blob/master/LICENSE
Json.NET (Open Source - MIT License)
Copyright (c) 2007 James Newton-King
https://github.com/JamesNK/Newtonsoft.Json/blob/master/LICENSE.md
jsPDF (Open Source - MIT License)
(c) 2010-2021 James Hall, https://github.com/MrRio/jsPDF
(c) 2015-2021 yWorks GmbH, https://www.yworks.com/
https://github.com/parallax/jsPDF/blob/master/LICENSE
jsPDF-AutoTable - Table plugin for jsPDF (Open Source - MIT License)
Copyright (c) 2014 Simon Bengtsson, https://github.com/simonbengtsson/jspdf-autotable
https://github.com/simonbengtsson/jsPDF-AutoTable/blob/master/LICENSE.txt
JSZip JavaScript Library (Open Source - MIT License)
Copyright (c) Stuart Knightley, David Duponchel, Franz Buchinger, Antonio Afonso
https://stuk.github.io/jszip/
Knockout JavaScript Library (Open Source - MIT License)
Copyright (c) Knockoutjs.com
http://knockoutjs.com/
http://opensource.org/licenses/mit-license.php
Less.js (Open Source - Apache 2.0)
Copyright (c) 2009-2017 Alexis Sellier and The Core Less Team
https://github.com/less/less.js/blob/master/LICENSE
Material Design Icons/Symbols (Open Source - Apache 2.0)
Copyright (c) Google, Inc.
https://github.com/google/material-design-icons/blob/master/LICENSE
MPF for Projects (Open Source - MS-PL)
Copyright (c) Microsoft Corporation. All rights reserved.
https://github.com/tunnelvisionlabs/MPFProj10/blob/master/LICENSE.txt
NuGet2 (Open Source - Apache 2.0)
Copyright 2010-2014 Outercurve Foundation
https://github.com/NuGet/NuGet2/blob/2.13/LICENSE.txt
Roboto Font (Open Source - Apache 2.0)
https://github.com/google/roboto/blob/master/LICENSE
rrule (Open Source - BSD-3-Clause License)
Copyright 2010, Jakub Roztocil (jakub@roztocil.name) and Lars Schoning
https://github.com/jakubroztocil/rrule/blob/master/LICENCE
ShowdownJS (Open Source - MIT License)
Copyright (c) 2018, 2021 ShowdownJS
https://github.com/showdownjs/showdown/blob/master/LICENSE
Turndown (Open Source - MIT License)
Copyright (c) 2017 Dom Christie
https://github.com/mixmark-io/turndown/blob/master/LICENSE
tslib (Open Source - BSD Zero Clause License)
https://github.com/microsoft/tslib/blob/master/LICENSE.txt
9. TWELVE (12) MONTH SUBSCRIPTION AND UPDATES.
DEVEXPRESS licenses the SOFTWARE DEVELOPMENT PRODUCT(S) on a subscription basis. A
subscription lasts for a 12 month period from the date of purchase. LICENSEE will be eligible
to receive all major and minor updates for the SOFTWARE DEVELOPMENT PRODUCT(S) during
this 12 month period. Upon expiration of a subscription (12 months, plus 1 day after original
purchase date), LICENSEE can optionally renew the SOFTWARE DEVELOPMENT PRODUCT(S)
subscription for an additional 12 month period (and each subsequent year thereafter) in order
to continue receiving major and minor updates of the SOFTWARE DEVELOPMENT PRODUCT(S)
from DEVEXPRESS.
If the SOFTWARE DEVELOPMENT PRODUCT(S) is labeled as an update, you must be properly
licensed to obtain the updated SOFTWARE DEVELOPMENT PRODUCT(S). A SOFTWARE
DEVELOPMENT PRODUCT(S) labeled as an update replaces and/or supplements the SOFTWARE
DEVELOPMENT PRODUCT(S) that formed the basis for your eligibility for the update, and
together constitutes a single PRODUCT(S). You may only use the updated PRODUCT(S) in
accordance with all the terms of this AGREEMENT.
Pricing for the 12 month SOFTWARE DEVELOPMENT PRODUCT(S) subscription and any
subsequent renewal of the subscription are listed on devexpress.com and subject to
change with or without notice.
REDISTRIBUTABLES referenced in this AGREEMENT are dependent upon the type of 12 month
subscription purchased from DEVEXPRESS.
DEVEXPRESS reserves the right to discontinue the SOFTWARE DEVELOPMENT PRODUCT(S) or
its constituents, at any time.
DEVEXPRESS also reserves the right to enforce licensing and reduce software piracy through
license validation and verification mechanisms.
10. DOWNLOAD of SOFTWARE DEVELOPMENT PRODUCT(S).
The SOFTWARE DEVELOPMENT PRODUCT(S) will be made available for download from
DevExpress.com exclusively.
11. EXPORT RESTRICTIONS.
DEVEXPRESS expressly complies with all export restrictions imposed by the government
of the United States of America. You, as LICENSEE, must agree not to export or re-export
the SOFTWARE DEVELOPMENT PRODUCT(S) within any created application to any country,
person, entity or end user subject to U.S.A. export restrictions. Restricted countries currently
include, but are not necessarily limited to Cuba, Iran, North Korea, Sudan, Syria, and
Venezuela. You warrant and represent that neither the U.S.A. Bureau of Export Administration
nor any other federal agency has suspended, revoked or denied your export privileges.
12. DISCLAIMER OF WARRANTY.
DEVEXPRESS expressly disclaims any warranty for the SOFTWARE DEVELOPMENT
PRODUCT(S). THE SOFTWARE DEVELOPMENT PRODUCT(S) AND ANY RELATED
DOCUMENTATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER
EXPRESS OR IMPLIED, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NONINFRINGEMENT.
DEVEXPRESS DOES NOT WARRANT, GUARANTEE, OR MAKE ANY REPRESENTATIONS
REGARDING THE USE, OR THE RESULTS OF THE USE, OF THE SOFTWARE DEVELOPMENT
PRODUCT(S) IN TERMS OF CORRECTNESS, ACCURACY, RELIABILITY, OR OTHERWISE.
THE ENTIRE RISK ARISING OUT OF USE OR PERFORMANCE OF THE SOFTWARE
DEVELOPMENT PRODUCT(S) REMAINS WITH YOU. No oral or written information or
advice given by DEVEXPRESS or its employees shall create a warranty or in any way
increase the scope of this warranty.
13. LIMITATIONS ON LIABILITY.
To the maximum extent permitted by applicable law, in no event shall DEVEXPRESS be liable
for any special, incidental, indirect, or consequential damages whatsoever (including,
without limitation, damages for loss of business profits, business interruption, loss of
business information, or any other pecuniary loss) arising out of the use of or inability
to use the SOFTWARE DEVELOPMENT PRODUCT(S) or the provision of or failure to provide
SUPPORT SERVICES, even if DEVEXPRESS has been advised of the possibility of such damages.
LICENSEE understands that the SOFTWARE DEVELOPMENT PRODUCT(S) may produce
inaccurate results because of a failure or fault within the SOFTWARE DEVELOPMENT
PRODUCT(S) or failure by LICENSEE to properly use and or deploy the SOFTWARE
DEVELOPMENT PRODUCT(S). LICENSEE assumes full and sole responsibility for any use
of the SOFTWARE DEVELOPMENT PRODUCT(S), and bears the entire risk for failures or
faults within the SOFTWARE DEVELOPMENT PRODUCT(S). You agree that regardless of
the cause of failure or fault or the form of any claim, YOUR SOLE REMEDY AND
DEVEXPRESS'S SOLE OBLIGATION SHALL BE GOVERNED BY THIS AGREEMENT AND
IN NO EVENT SHALL DEVEXPRESS'S LIABILITY EXCEED THE PRICE PAID TO DEVEXPRESS
FOR THE SOFTWARE DEVELOPMENT PRODUCT(S). This Limited Warranty is void if failure
of the SOFTWARE DEVELOPMENT PRODUCT(S) has resulted from accident, abuse, alteration,
unauthorized use or misapplication of the SOFTWARE DEVELOPMENT PRODUCT(S).
14. INDEMNIFICATION.
You hereby agree to indemnify DEVEXPRESS and its officers, directors, employees, agents,
and representatives from each and every demand, claim, loss, liability, or damage of any kind,
including actual attorney's fees, whether in tort or contract, that it or any of them may incur
by reason of, or arising out of, any claim which is made by any third party with respect to any
breach or violation of this AGREEMENT by you or any claims based on the Applications and the
SOFTWARE DEVELOPMENT PRODUCT(S) included herein, including without limitation any claims
asserted by your end user customers.
15. U.S. GOVERNMENT RESTRICTED RIGHTS.
For SOFTWARE DEVELOPMENT PRODUCT(S) purchased, installed, copied or otherwise used
on behalf of any United States Government agency or department ("US GOVT"), US GOVT
agrees that the SOFTWARE DEVELOPMENT PRODUCT(S) are acquired with restricted rights
according to the following:
For the Department of Defense: The SOFTWARE DEVELOPMENT PRODUCT(S) is "Commercial
Computer Software" as defined in Clause 252.227-7013(c)(1) of the DFARS.
For all agencies or departments: US GOVT rights in the SOFTWARE DEVELOPMENT
PRODUCT(S) is defined in Clause 52.227-19(c)(2) of the FAR.
The manufacturer of the SOFTWARE DEVELOPMENT PRODUCT(S) is: Developer Express, Inc.,
330 N. Brand Blvd Suite 370, Glendale, CA 91203.
16. SUPPORT SERVICES.
DEVEXPRESS may provide you with support services related to the SOFTWARE DEVELOPMENT
PRODUCT(S) ("SUPPORT SERVICES"). Use of SUPPORT SERVICES is governed by DEVEXPRESS
policies and programs described in the user manual, in "on line" documentation and/or other
DEVEXPRESS provided materials. DEVEXPRESS may restrict or otherwise discontinue
SUPPORT SERVICES provided to you if your use of SUPPORT SERVICES is deemed by
DEVEXPRESS, in its sole and reasonable discretion, to be excessive and beyond the
scope of fair use.
Any supplemental SOFTWARE DEVELOPMENT PRODUCT(S) provided to you as part of the
SUPPORT SERVICES shall be considered part of the SOFTWARE DEVELOPMENT PRODUCT(S)
and subject to the terms and conditions of this AGREEMENT. With respect to technical
information you provide to DEVEXPRESS as part of the SUPPORT SERVICES, DEVEXPRESS
may use such information for its business purposes, including for SOFTWARE DEVELOPMENT
PRODUCT(S) support and development.
If the SOFTWARE DEVELOPMENT PRODUCT(S) you have obtained is marked as
"COMPLIMENTARY" or "FREE", or if your DEVEXPRESS SOFTWARE DEVELOPMENT
PRODUCT(S) Subscription has expired or your DEVEXPRESS SOFTWARE DEVELOPMENT
PRODUCT(S) license was revoked due to U.S. Treasury Department-related
sanctions, DEVEXPRESS shall restrict the availability of SUPPORT SERVICES, and may
discontinue applicable SUPPORT SERVICES at its sole discretion, without advance notice.
17. TERMINATION.
Without prejudice to any other rights or remedies, DEVEXPRESS will terminate this
AGREEMENT upon your failure to comply with all the terms and conditions of this
AGREEMENT. In such events, LICENSEE must destroy all copies of the SOFTWARE
DEVELOPMENT PRODUCT(S) and all of its component parts including any related
documentation, and must remove ANY and ALL use of DEVEXPRESS intellectual
property from any applications distributed by LICENSEE, whether in native, altered
or compiled states.
18. TAX.
DEVEXPRESS may be required by local, state, or national government laws, to collect
sales or use tax from you. If DEVEXPRESS is not legally required to collect any applicable
taxes at the time of purchase, you should confirm that your local, state, or national
government does not impose any sales or use tax on electronically delivered software.
You are entirely liable for any such sales or use tax.
19. PERSONAL DATA.
All Information DEVEXPRESS collects from you is stored and maintained on servers
utilizing reasonable and appropriate data security safeguards. DEVEXPRESS does not
lend, lease, sell, or market information it obtains from its customers or those who
provide us personally identifiable information. DEVEXPRESS does not disclose purchase
information or licensing information to third parties.
DEVEXPRESS collects personally identifiable information whenever you purchase/license a
DEVEXPRESS product or service. Information includes Name, Address, Phone Number,
Email address, Payment Information, Product Purchases, Licenses Owned, Employee/Contact
Details, etc. The information we collect allows DEVEXPRESS to communicate with you
regarding upcoming product updates, new product releases, company news and other
important business matters.
DEVEXPRESS does not wish to receive, act to procure, nor desire to solicit, confidential or
proprietary materials and information from you through the use of the SOFTWARE
DEVELOPMENT PRODUCT(S) or SUPPORT SERVICES. Any and all materials, attachments,
or information submitted by you as part of error submissions, or divulged during chats,
online discussions, Support Center submissions, or made available to DEVEXPRESS in any
manner will be deemed NOT to be confidential by DEVEXPRESS. You acknowledge that
submissions to DEVEXPRESS will not be considered confidential or proprietary and that
DEVEXPRESS will be under no obligation to keep such information confidential.
Your election to use the SOFTWARE DEVELOPMENT PRODUCT(S) indicates your acceptance
of the terms of this AGREEMENT. You are responsible for maintaining confidentiality of your
username, password and other sensitive information. You are responsible for all activities
that occur in your user account and in case of any unauthorized activity on your account,
you agree to inform DEVEXPRESS immediately by any method listed on the DEVEXPRESS
website's Contacts page. DEVEXPRESS is not responsible for any loss or damage to you or
to any third party incurred as a result of any unauthorized access and/or use of your user
account, or otherwise.
DEVEXPRESS may disclose or report Confidential Information in limited circumstances where
it believes in good faith that disclosure is required under the law. For example, DEVEXPRESS
may be required to disclose Confidential Information to cooperate with regulators or law
enforcement authorities, to comply with a legal process such as a court order, subpoena,
search warrant, or a law enforcement request. Additionally, if the ownership of all or
substantially all of our business changes or we otherwise transfer assets relating to our
business or the SOFTWARE DEVELOPMENT PRODUCT(S) to a third party, such as by
merger, acquisition, bankruptcy proceeding or otherwise, we may transfer or sell your
personal information to the new owner. In such a case, unless permitted otherwise by
applicable law, your information would remain subject to the promises made in the
applicable privacy policy unless you agree differently.
DEVEXPRESS's use of personal data is governed by the terms set forth in our
comprehensive Privacy Policy:https://www.devexpress.com/aboutus/privacy-policy.xml
20. MISCELLANEOUS.
Where applicable, as part of the SOFTWARE DEVELOPMENT PRODUCT(S) installation,
DEVEXPRESS may include and/or require the use of certain redistributable libraries made
available in binary form by Microsoft under the terms and conditions of the following license
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ExifTool – Copyright (C) Phil Harvey
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How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
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To do so, attach the following notices to the program. It is safest
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the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
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This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
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GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.
GDAL
GDAL/OGR Licensing
==================
This file attempts to include all licenses that apply within the GDAL/OGR
source tree, in particular any that are supposed to be exposed to the end user
for credit requirements for instance. The contents of this file can be
displayed from GDAL commandline utilities using the --license commandline
switch.
GDAL/OGR General
----------------
In general GDAL/OGR is licensed under an MIT style license with the
following terms:
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
port/cpl_float.cpp
------------------
Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
Digital Ltd. LLC
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Industrial Light & Magic nor the names of
its contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
frmts/hdf4/hdf-eos/*
--------------------
Copyright (C) 1996 Hughes and Applied Research Corporation
Permission to use, modify, and distribute this software and its documentation
for any purpose without fee is hereby granted, provided that the above
copyright notice appear in all copies and that both that copyright notice and
this permission notice appear in supporting documentation.
frmts/pcraster/libcsf
---------------------
Copyright (c) 1997-2003, Utrecht University
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and/or other materials provided
with the distribution.
* Neither the name of Utrecht University nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
frmts/grib/degrib/*
-------------------
The degrib and g2clib source code are modified versions of code produced
by NOAA NWS and are in the public domain subject to the following
restrictions:
http://www.weather.gov/im/softa.htm
DISCLAIMER The United States Government makes no warranty, expressed or
implied, as to the usefulness of the software and documentation for any
purpose. The U.S. Government, its instrumentalities, officers, employees,
and agents assumes no responsibility (1) for the use of the software and
documentation listed below, or (2) to provide technical support to users.
http://www.weather.gov/disclaimer.php
The information on government servers are in the public domain, unless
specifically annotated otherwise, and may be used freely by the public so
long as you do not 1) claim it is your own (e.g. by claiming copyright for
NWS information -- see below), 2) use it in a manner that implies an
endorsement or affiliation with NOAA/NWS, or 3) modify it in content and
then present it as official government material. You also cannot present
information of your own in a way that makes it appear to be official
government information..
The user assumes the entire risk related to its use of this data. NWS is
providing this data "as is," and NWS disclaims any and all warranties,
whether express or implied, including (without limitation) any implied
warranties of merchantability or fitness for a particular purpose. In no
event will NWS be liable to you or to any third party for any direct,
indirect, incidental, consequential, special or exemplary damages or lost
profit resulting from any use or misuse of this data.
As required by 17 U.S.C. 403, third parties producing copyrighted works
consisting predominantly of the material appearing in NWS Web pages must
provide notice with such work(s) identifying the NWS material incorporated
and stating that such material is not subject to copyright protection.
port/cpl_minizip*
-----------------
This is version 2005-Feb-10 of the Info-ZIP copyright and license.
The definitive version of this document should be available at
ftp://ftp.info-zip.org/pub/infozip/license.html indefinitely.
Copyright (c) 1990-2005 Info-ZIP. All rights reserved.
For the purposes of this copyright and license, "Info-ZIP" is defined as
the following set of individuals:
Mark Adler, John Bush, Karl Davis, Harald Denker, Jean-Michel Dubois,
Jean-loup Gailly, Hunter Goatley, Ed Gordon, Ian Gorman, Chris Herborth,
Dirk Haase, Greg Hartwig, Robert Heath, Jonathan Hudson, Paul Kienitz,
David Kirschbaum, Johnny Lee, Onno van der Linden, Igor Mandrichenko,
Steve P. Miller, Sergio Monesi, Keith Owens, George Petrov, Greg Roelofs,
Kai Uwe Rommel, Steve Salisbury, Dave Smith, Steven M. Schweda,
Christian Spieler, Cosmin Truta, Antoine Verheijen, Paul von Behren,
Rich Wales, Mike White
This software is provided "as is," without warranty of any kind, express
or implied. In no event shall Info-ZIP or its contributors be held liable
for any direct, indirect, incidental, special or consequential damages
arising out of the use of or inability to use this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. Redistributions of source code must retain the above copyright notice,
definition, disclaimer, and this list of conditions.
2. Redistributions in binary form (compiled executables) must reproduce
the above copyright notice, definition, disclaimer, and this list of
conditions in documentation and/or other materials provided with the
distribution. The sole exception to this condition is redistribution
of a standard UnZipSFX binary (including SFXWiz) as part of a
self-extracting archive; that is permitted without inclusion of this
license, as long as the normal SFX banner has not been removed from
the binary or disabled.
3. Altered versions--including, but not limited to, ports to new operating
systems, existing ports with new graphical interfaces, and dynamic,
shared, or static library versions--must be plainly marked as such
and must not be misrepresented as being the original source. Such
altered versions also must not be misrepresented as being Info-ZIP
releases--including, but not limited to, labeling of the altered
versions with the names "Info-ZIP" (or any variation thereof, including,
but not limited to, different capitalizations), "Pocket UnZip," "WiZ"
or "MacZip" without the explicit permission of Info-ZIP. Such altered
versions are further prohibited from misrepresentative use of the
Zip-Bugs or Info-ZIP e-mail addresses or of the Info-ZIP URL(s).
4. Info-ZIP retains the right to use the names "Info-ZIP," "Zip," "UnZip,"
"UnZipSFX," "WiZ," "Pocket UnZip," "Pocket Zip," and "MacZip" for its
own source and binary releases.
ogr/ogrsf_frmts/dxf/intronurbs.cpp
----------------------------------
This code is derived from the code associated with the book "An Introduction
to NURBS" by David F. Rogers. More information on the book and the code is
available at:
http://www.nar-associates.com/nurbs/
Copyright (c) 2009, David F. Rogers
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* Neither the name of the David F. Rogers nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
alg/thinplatespline.cpp
-----------------------
IEEE754 log() code derived from:
@(#)e_log.c 1.3 95/01/18
Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
Developed at SunSoft, a Sun Microsystems, Inc. business.
Permission to use, copy, modify, and distribute this
software is freely granted, provided that this notice
is preserved.
alg/libqhull
------------
Only applies when GDAL is compiled with internal qhull support
Qhull, Copyright (c) 1993-2012
C.B. Barber
Arlington, MA
and
The National Science and Technology Research Center for
Computation and Visualization of Geometric Structures
(The Geometry Center)
University of Minnesota
email: qhull@qhull.org
This software includes Qhull from C.B. Barber and The Geometry Center.
Qhull is copyrighted as noted above. Qhull is free software and may
be obtained via http from www.qhull.org. It may be freely copied, modified,
and redistributed under the following conditions:
1. All copyright notices must remain intact in all files.
2. A copy of this text file must be distributed along with any copies
of Qhull that you redistribute; this includes copies that you have
modified, or copies of programs or other software products that
include Qhull.
3. If you modify Qhull, you must include a notice giving the
name of the person performing the modification, the date of
modification, and the reason for such modification.
4. When distributing modified versions of Qhull, or other software
products that include Qhull, you must provide notice that the original
source code may be obtained as noted above.
5. There is no warranty or other guarantee of fitness for Qhull, it is
provided solely "as is". Bug reports or fixes may be sent to
qhull_bug@qhull.org; the authors may or may not act on them as
they desire.
frmts/pdf/pdfdataset.cpp (method PDFiumRenderPageBitmap())
----------------------------------------------------------
Copyright 2014 PDFium Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
frmts/mrf/* (apply when MRF driver included in build)
------------------------------------------------------
Copyright (c) 2002-2012, California Institute of Technology.
All rights reserved. Based on Government Sponsored Research under contracts
NAS7-1407 and/or NAS7-03001.
Redistribution and use in source and binary forms, with or without modification, are
permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of
conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation and/or
other materials provided with the distribution.
3. Neither the name of the California Institute of Technology (Caltech), its operating
division the Jet Propulsion Laboratory (JPL), the National Aeronautics and Space
Administration (NASA), nor the names of its contributors may be used to
endorse or promote products derived from this software without specific prior
written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE CALIFORNIA INSTITUTE OF
TECHNOLOGY BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
~~~~~~~~
Copyright 2014-2015 Esri
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
cmake/modules/3.* (backported CMake find modules)
-------------------------------------------------
CMake - Cross Platform Makefile Generator
Copyright 2000-2022 Kitware, Inc. and Contributors
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of Kitware, Inc. nor the names of Contributors
may be used to endorse or promote products derived from this
software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
ogr/ogrsf_frmts/flatgeobuf
--------------------------
FlatGeobuf
++++++++++
ISC License
Copyright (c) 2018, Bjorn Harrtell
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
Flatbush
++++++++
ISC License
Copyright (c) 2018, Vladimir Agafonkin
Permission to use, copy, modify, and/or distribute this software for any purpose
with or without fee is hereby granted, provided that the above copyright notice
and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE
FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY
DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT
OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
THIS SOFTWARE.
ogr/ogrsf_frmts/flatgeobuf/flatbuffers
--------------------------------------
Copyright 2021 Google Inc. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
Geocalc SDK – Copyright (C) Blue Marble Geographics. All rights reserved.
Xerces & Xml-Security
=====================
Copyright 2004-2016 Blue Marble Geographics
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
MITAB
=====
The most part of the MITAB library is
Copyright (c) 1998-2005, Daniel Morissette (morissette@dmsolutions.ca)
it also contains parts and uses support libraries that are
Copyright (c) 1998-2005, Frank Warmerdam (warmerdam@pobox.com)
and
Copyright (c) 1999, 2000, Stephane Villeneuve (stephane.v@videotron.ca)
The MITAB library, and its supporting libraries (OGR and CPL) are freely
available under the following OpenSource license terms:
**********************************************************************
* Copyright (c) 1998-2005, Daniel Morissette
* Copyright (c) 1998-2005, Frank Warmerdam
* Copyright (c) 1999,2000, Stephane Villeneuve
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
**********************************************************************
CURL
======
COPYRIGHT AND PERMISSION NOTICE
Copyright (c) 1996 - 2015, Daniel Stenberg, daniel@haxx.se.
All rights reserved.
Permission to use, copy, modify, and distribute this software for any purpose
with or without fee is hereby granted, provided that the above copyright
notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY RIGHTS. IN
NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
OR OTHER DEALINGS IN THE SOFTWARE.
Except as contained in this notice, the name of a copyright holder shall not
be used in advertising or otherwise to promote the sale, use or other dealings
in this Software without prior written authorization of the copyright holder.
ZPP
=====
The zpp-library is licensed according to the "MIT license"
Original code, and most of the current code
Copyright (C) 1999 Michael Cuddy, Fen's Ende Software. All Rights Reserved
Software changes and updates
Copyright (C) 2000-2003 Eero Pajarre. All Rights Reserved
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
GeographicLib
===============
GeographicLib is licensed under the MIT/X11 license, so we will need to be
sure to include the necessary license language in our distributions so long
as we use it. The following is the contents of the License.txt distributed
with GeographicLib:
This license applies to GeographicLib, versions 1.12 and later.
Copyright (c) 2008-2014, Charles Karney
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use, copy,
modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
GLUI
GLUI User Interface Toolkit
---------------------------
(The ZLIB License)
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
History of GLUI's License:
--------------------------
Originally, GLUI was licensed under LGPL because Paul Rademacher
just wanted something that was very permissive, and LGPL was the
thing he had heard of. I discussed the license with Paul at
SIGGRAPH 2006, where he told me the above, and also told me he was
supportive of changing the license to one of the less restrictive
open source licenses. So after contacting all the authors to get
their OK, GLUI is now under the ZLIB license.
Bill Baxter -- November 2007
glut.h - Copyright (c) Mark J. Kilgard, 1994, 1995, 1996, 1998.
/* This program is freely distributable without licensing fees and is
provided without guarantee or warrantee expressed or implied. This
program is -not- in the public domain. */
#if defined(_WIN32)
/* GLUT 3.7 now tries to avoid including <windows.h>
to avoid name space pollution, but Win32's <GL/gl.h>
needs APIENTRY and WINGDIAPI defined properly. */
# if 0
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
# else
/* XXX This is from Win32's <windef.h> */
# ifndef APIENTRY
# define GLUT_APIENTRY_DEFINED
# if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED)
# define APIENTRY __stdcall
# else
# define APIENTRY
# endif
# endif
/* XXX This is from Win32's <winnt.h> */
# ifndef CALLBACK
# if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS)
# define CALLBACK __stdcall
# else
# define CALLBACK
# endif
# endif
/* XXX This is from Win32's <wingdi.h> and <winnt.h> */
# ifndef WINGDIAPI
# define GLUT_WINGDIAPI_DEFINED
# define WINGDIAPI __declspec(dllimport)
# endif
/* XXX This is from Win32's <ctype.h> */
# ifndef _WCHAR_T_DEFINED
typedef unsigned short wchar_t;
# define _WCHAR_T_DEFINED
# endif
# endif
#pragma comment (lib, "winmm.lib") /* link with Windows MultiMedia lib */
#pragma comment (lib, "opengl32.lib") /* link with Microsoft OpenGL lib */
#pragma comment (lib, "glu32.lib") /* link with OpenGL Utility lib */
//#pragma comment (lib, "glut32.lib") /* link with Win32 GLUT lib */
#pragma warning (disable:4244) /* Disable bogus conversion warnings. */
#pragma warning (disable:4305) /* VC++ 5.0 version of above warning. */
#endif
#include <GL/gl.h>
#include <GL/glu.h>
/* define APIENTRY and CALLBACK to null string if we aren't on Win32 */
#if !defined(_WIN32)
#define APIENTRY
#define GLUT_APIENTRY_DEFINED
#define CALLBACK
#endif
#ifdef __cplusplus
extern "C" {
#endif
/**
GLUT API revision history:
GLUT_API_VERSION is updated to reflect incompatible GLUT
API changes (interface changes, semantic changes, deletions,
or additions).
GLUT_API_VERSION=1 First public release of GLUT. 11/29/94
GLUT_API_VERSION=2 Added support for OpenGL/GLX multisampling,
extension. Supports new input devices like tablet, dial and button
box, and Spaceball. Easy to query OpenGL extensions.
GLUT_API_VERSION=3 glutMenuStatus added.
GLUT_API_VERSION=4 glutInitDisplayString, glutWarpPointer,
glutBitmapLength, glutStrokeLength, glutWindowStatusFunc, dynamic
video resize subAPI, glutPostWindowRedisplay, glutKeyboardUpFunc,
glutSpecialUpFunc, glutIgnoreKeyRepeat, glutSetKeyRepeat,
glutJoystickFunc, glutForceJoystickFunc (NOT FINALIZED!).
**/
#ifndef GLUT_API_VERSION /* allow this to be overriden */
#define GLUT_API_VERSION3
#endif
/**
GLUT implementation revision history:
GLUT_XLIB_IMPLEMENTATION is updated to reflect both GLUT
API revisions and implementation revisions (ie, bug fixes).
GLUT_XLIB_IMPLEMENTATION=1 mjk's first public release of
GLUT Xlib-based implementation. 11/29/94
GLUT_XLIB_IMPLEMENTATION=2 mjk's second public release of
GLUT Xlib-based implementation providing GLUT version 2
interfaces.
GLUT_XLIB_IMPLEMENTATION=3 mjk's GLUT 2.2 images. 4/17/95
GLUT_XLIB_IMPLEMENTATION=4 mjk's GLUT 2.3 images. 6/?/95
GLUT_XLIB_IMPLEMENTATION=5 mjk's GLUT 3.0 images. 10/?/95
GLUT_XLIB_IMPLEMENTATION=7 mjk's GLUT 3.1+ with glutWarpPoitner. 7/24/96
GLUT_XLIB_IMPLEMENTATION=8 mjk's GLUT 3.1+ with glutWarpPoitner
and video resize. 1/3/97
GLUT_XLIB_IMPLEMENTATION=9 mjk's GLUT 3.4 release with early GLUT 4 routines.
GLUT_XLIB_IMPLEMENTATION=11 Mesa 2.5's GLUT 3.6 release.
GLUT_XLIB_IMPLEMENTATION=12 mjk's GLUT 3.6 release with early GLUT 4 routines + signal handling.
GLUT_XLIB_IMPLEMENTATION=13 mjk's GLUT 3.7 release with GameGLUT support.
**/
#ifndef GLUT_XLIB_IMPLEMENTATION /* Allow this to be overriden. */
#define GLUT_XLIB_IMPLEMENTATION 13
#endif
/* Display mode bit masks. */
#define GLUT_RGB 0
#define GLUT_RGBA GLUT_RGB
#define GLUT_INDEX 1
#define GLUT_SINGLE 0
#define GLUT_DOUBLE 2
#define GLUT_ACCUM 4
#define GLUT_ALPHA 8
#define GLUT_DEPTH 16
#define GLUT_STENCIL 32
#if (GLUT_API_VERSION >= 2)
#define GLUT_MULTISAMPLE128
#define GLUT_STEREO 256
#endif
#if (GLUT_API_VERSION >= 3)
#define GLUT_LUMINANCE 512
#endif
/* Mouse buttons. */
#define GLUT_LEFT_BUTTON0
#define GLUT_MIDDLE_BUTTON1
#define GLUT_RIGHT_BUTTON2
#define GLUT_WHEEL_UP 3
#define GLUT_WHEEL_DOWN 4
#define GLUT_XBUTTON1 5
#define GLUT_XBUTTON2 6
/* Mouse button state. */
#define GLUT_DOWN 0
#define GLUT_UP1
#if (GLUT_API_VERSION >= 2)
/* function keys */
#define GLUT_KEY_F1 1
#define GLUT_KEY_F2 2
#define GLUT_KEY_F3 3
#define GLUT_KEY_F4 4
#define GLUT_KEY_F5 5
#define GLUT_KEY_F6 6
#define GLUT_KEY_F7 7
#define GLUT_KEY_F8 8
#define GLUT_KEY_F9 9
#define GLUT_KEY_F10 10
#define GLUT_KEY_F11 11
#define GLUT_KEY_F12 12
/* directional keys */
#define GLUT_KEY_LEFT 100
#define GLUT_KEY_UP 101
#define GLUT_KEY_RIGHT 102
#define GLUT_KEY_DOWN 103
#define GLUT_KEY_PAGE_UP104
#define GLUT_KEY_PAGE_DOWN105
#define GLUT_KEY_HOME 106
#define GLUT_KEY_END 107
#define GLUT_KEY_INSERT 108
#endif
/* Entry/exit state. */
#define GLUT_LEFT 0
#define GLUT_ENTERED 1
/* Menu usage state. */
#define GLUT_MENU_NOT_IN_USE0
#define GLUT_MENU_IN_USE1
/* Visibility state. */
#define GLUT_NOT_VISIBLE0
#define GLUT_VISIBLE 1
/* Window status state. */
#define GLUT_HIDDEN 0
#define GLUT_FULLY_RETAINED1
#define GLUT_PARTIALLY_RETAINED2
#define GLUT_FULLY_COVERED3
/* Color index component selection values. */
#define GLUT_RED 0
#define GLUT_GREEN 1
#define GLUT_BLUE 2
/* Layers for use. */
#define GLUT_NORMAL 0
#define GLUT_OVERLAY 1
#if defined(_WIN32)
/* Stroke font constants (use these in GLUT program). */
#define GLUT_STROKE_ROMAN((void*)0)
#define GLUT_STROKE_MONO_ROMAN((void*)1)
/* Bitmap font constants (use these in GLUT program). */
#define GLUT_BITMAP_9_BY_15((void*)2)
#define GLUT_BITMAP_8_BY_13((void*)3)
#define GLUT_BITMAP_TIMES_ROMAN_10 ((void*)4)
#define GLUT_BITMAP_TIMES_ROMAN_24 ((void*)5)
#if (GLUT_API_VERSION >= 3)
#define GLUT_BITMAP_HELVETICA_10 ((void*)6)
#define GLUT_BITMAP_HELVETICA_12 ((void*)7)
#define GLUT_BITMAP_HELVETICA_18 ((void*)8)
#endif
#else
/* Stroke font opaque addresses (use constants instead in source code). */
extern void *glutStrokeRoman;
extern void *glutStrokeMonoRoman;
/* Stroke font constants (use these in GLUT program). */
#define GLUT_STROKE_ROMAN(&glutStrokeRoman)
#define GLUT_STROKE_MONO_ROMAN(&glutStrokeMonoRoman)
/* Bitmap font opaque addresses (use constants instead in source code). */
extern void *glutBitmap9By15;
extern void *glutBitmap8By13;
extern void *glutBitmapTimesRoman10;
extern void *glutBitmapTimesRoman24;
extern void *glutBitmapHelvetica10;
extern void *glutBitmapHelvetica12;
extern void *glutBitmapHelvetica18;
/* Bitmap font constants (use these in GLUT program). */
#define GLUT_BITMAP_9_BY_15(&glutBitmap9By15)
#define GLUT_BITMAP_8_BY_13(&glutBitmap8By13)
#define GLUT_BITMAP_TIMES_ROMAN_10 (&glutBitmapTimesRoman10)
#define GLUT_BITMAP_TIMES_ROMAN_24 (&glutBitmapTimesRoman24)
#if (GLUT_API_VERSION >= 3)
#define GLUT_BITMAP_HELVETICA_10 (&glutBitmapHelvetica10)
#define GLUT_BITMAP_HELVETICA_12 (&glutBitmapHelvetica12)
#define GLUT_BITMAP_HELVETICA_18 (&glutBitmapHelvetica18)
#endif
#endif
/* glutGet parameters. */
#define GLUT_WINDOW_X 100
#define GLUT_WINDOW_Y 101
#define GLUT_WINDOW_WIDTH102
#define GLUT_WINDOW_HEIGHT103
#define GLUT_WINDOW_BUFFER_SIZE104
#define GLUT_WINDOW_STENCIL_SIZE 105
#define GLUT_WINDOW_DEPTH_SIZE106
#define GLUT_WINDOW_RED_SIZE107
#define GLUT_WINDOW_GREEN_SIZE108
#define GLUT_WINDOW_BLUE_SIZE109
#define GLUT_WINDOW_ALPHA_SIZE110
#define GLUT_WINDOW_ACCUM_RED_SIZE 111
#define GLUT_WINDOW_ACCUM_GREEN_SIZE 112
#define GLUT_WINDOW_ACCUM_BLUE_SIZE 113
#define GLUT_WINDOW_ACCUM_ALPHA_SIZE 114
#define GLUT_WINDOW_DOUBLEBUFFER 115
#define GLUT_WINDOW_RGBA116
#define GLUT_WINDOW_PARENT117
#define GLUT_WINDOW_NUM_CHILDREN 118
#define GLUT_WINDOW_COLORMAP_SIZE 119
#if (GLUT_API_VERSION >= 2)
#define GLUT_WINDOW_NUM_SAMPLES120
#define GLUT_WINDOW_STEREO121
#endif
#if (GLUT_API_VERSION >= 3)
#define GLUT_WINDOW_CURSOR122
#endif
#define GLUT_SCREEN_WIDTH200
#define GLUT_SCREEN_HEIGHT201
#define GLUT_SCREEN_WIDTH_MM202
#define GLUT_SCREEN_HEIGHT_MM203
#define GLUT_MENU_NUM_ITEMS300
#define GLUT_DISPLAY_MODE_POSSIBLE 400
#define GLUT_INIT_WINDOW_X500
#define GLUT_INIT_WINDOW_Y501
#define GLUT_INIT_WINDOW_WIDTH502
#define GLUT_INIT_WINDOW_HEIGHT503
#define GLUT_INIT_DISPLAY_MODE504
#if (GLUT_API_VERSION >= 2)
#define GLUT_ELAPSED_TIME700
#endif
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
#define GLUT_WINDOW_FORMAT_ID123
#endif
#if (GLUT_API_VERSION >= 2)
/* glutDeviceGet parameters. */
#define GLUT_HAS_KEYBOARD600
#define GLUT_HAS_MOUSE 601
#define GLUT_HAS_SPACEBALL602
#define GLUT_HAS_DIAL_AND_BUTTON_BOX 603
#define GLUT_HAS_TABLET 604
#define GLUT_NUM_MOUSE_BUTTONS605
#define GLUT_NUM_SPACEBALL_BUTTONS 606
#define GLUT_NUM_BUTTON_BOX_BUTTONS 607
#define GLUT_NUM_DIALS 608
#define GLUT_NUM_TABLET_BUTTONS609
#endif
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
#define GLUT_DEVICE_IGNORE_KEY_REPEAT 610
#define GLUT_DEVICE_KEY_REPEAT 611
#define GLUT_HAS_JOYSTICK612
#define GLUT_OWNS_JOYSTICK613
#define GLUT_JOYSTICK_BUTTONS614
#define GLUT_JOYSTICK_AXES615
#define GLUT_JOYSTICK_POLL_RATE616
#endif
#if (GLUT_API_VERSION >= 3)
/* glutLayerGet parameters. */
#define GLUT_OVERLAY_POSSIBLE 800
#define GLUT_LAYER_IN_USE801
#define GLUT_HAS_OVERLAY802
#define GLUT_TRANSPARENT_INDEX803
#define GLUT_NORMAL_DAMAGED804
#define GLUT_OVERLAY_DAMAGED805
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
/* glutVideoResizeGet parameters. */
#define GLUT_VIDEO_RESIZE_POSSIBLE 900
#define GLUT_VIDEO_RESIZE_IN_USE 901
#define GLUT_VIDEO_RESIZE_X_DELTA 902
#define GLUT_VIDEO_RESIZE_Y_DELTA 903
#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 904
#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 905
#define GLUT_VIDEO_RESIZE_X906
#define GLUT_VIDEO_RESIZE_Y907
#define GLUT_VIDEO_RESIZE_WIDTH908
#define GLUT_VIDEO_RESIZE_HEIGHT 909
#endif
/* glutUseLayer parameters. */
#define GLUT_NORMAL 0
#define GLUT_OVERLAY 1
/* glutGetModifiers return mask. */
#define GLUT_ACTIVE_SHIFT 1
#define GLUT_ACTIVE_CTRL 2
#define GLUT_ACTIVE_ALT 4
/* glutSetCursor parameters. */
/* Basic arrows. */
#define GLUT_CURSOR_RIGHT_ARROW0
#define GLUT_CURSOR_LEFT_ARROW1
/* Symbolic cursor shapes. */
#define GLUT_CURSOR_INFO2
#define GLUT_CURSOR_DESTROY3
#define GLUT_CURSOR_HELP4
#define GLUT_CURSOR_CYCLE5
#define GLUT_CURSOR_SPRAY6
#define GLUT_CURSOR_WAIT7
#define GLUT_CURSOR_TEXT8
#define GLUT_CURSOR_CROSSHAIR9
/* Directional cursors. */
#define GLUT_CURSOR_UP_DOWN10
#define GLUT_CURSOR_LEFT_RIGHT11
/* Sizing cursors. */
#define GLUT_CURSOR_TOP_SIDE12
#define GLUT_CURSOR_BOTTOM_SIDE13
#define GLUT_CURSOR_LEFT_SIDE14
#define GLUT_CURSOR_RIGHT_SIDE15
#define GLUT_CURSOR_TOP_LEFT_CORNER 16
#define GLUT_CURSOR_TOP_RIGHT_CORNER 17
#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER 18
#define GLUT_CURSOR_BOTTOM_LEFT_CORNER 19
/* Inherit from parent window. */
#define GLUT_CURSOR_INHERIT100
/* Blank cursor. */
#define GLUT_CURSOR_NONE101
/* Fullscreen crosshair (if available). */
#define GLUT_CURSOR_FULL_CROSSHAIR 102
#endif
/* GLUT initialization sub-API. */
extern void APIENTRY glutInit(int *argcp, char **argv);
extern void APIENTRY glutInitDisplayMode(unsigned int mode);
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
extern void APIENTRY glutInitDisplayString(const char *string);
#endif
extern void APIENTRY glutInitWindowPosition(int x, int y);
extern void APIENTRY glutInitWindowSize(int width, int height);
extern void APIENTRY glutMainLoop(void);
/* GLUT window sub-API. */
extern int APIENTRY glutCreateWindow(const char *title);
extern int APIENTRY glutCreateSubWindow(int win, int x, int y, int width, int height);
extern void APIENTRY glutDestroyWindow(int win);
extern void APIENTRY glutPostRedisplay(void);
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 11)
extern void APIENTRY glutPostWindowRedisplay(int win);
#endif
extern void APIENTRY glutSwapBuffers(void);
extern int APIENTRY glutGetWindow(void);
extern void APIENTRY glutSetWindow(int win);
extern void APIENTRY glutSetWindowTitle(const char *title);
extern void APIENTRY glutSetIconTitle(const char *title);
extern void APIENTRY glutPositionWindow(int x, int y);
extern void APIENTRY glutReshapeWindow(int width, int height);
extern void APIENTRY glutPopWindow(void);
extern void APIENTRY glutPushWindow(void);
extern void APIENTRY glutIconifyWindow(void);
extern void APIENTRY glutShowWindow(void);
extern void APIENTRY glutHideWindow(void);
#if (GLUT_API_VERSION >= 3)
extern void APIENTRY glutFullScreen(void);
extern void APIENTRY glutSetCursor(int cursor);
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
extern void APIENTRY glutWarpPointer(int x, int y);
#endif
/* GLUT overlay sub-API. */
extern void APIENTRY glutEstablishOverlay(void);
extern void APIENTRY glutRemoveOverlay(void);
extern void APIENTRY glutUseLayer(GLenum layer);
extern void APIENTRY glutPostOverlayRedisplay(void);
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 11)
extern void APIENTRY glutPostWindowOverlayRedisplay(int win);
#endif
extern void APIENTRY glutShowOverlay(void);
extern void APIENTRY glutHideOverlay(void);
#endif
/* GLUT menu sub-API. */
extern int APIENTRY glutCreateMenu(void (*)(int));
extern void APIENTRY glutDestroyMenu(int menu);
extern int APIENTRY glutGetMenu(void);
extern void APIENTRY glutSetMenu(int menu);
extern void APIENTRY glutAddMenuEntry(const char *label, int value);
extern void APIENTRY glutAddSubMenu(const char *label, int submenu);
extern void APIENTRY glutChangeToMenuEntry(int item, const char *label, int value);
extern void APIENTRY glutChangeToSubMenu(int item, const char *label, int submenu);
extern void APIENTRY glutRemoveMenuItem(int item);
extern void APIENTRY glutAttachMenu(int button);
extern void APIENTRY glutDetachMenu(int button);
/* GLUT window callback sub-API. */
extern void APIENTRY glutDisplayFunc(void (*func)(void));
extern void APIENTRY glutReshapeFunc(void (*func)(int width, int height));
extern void APIENTRY glutKeyboardFunc(void (*func)(unsigned char key, int x, int y));
extern void APIENTRY glutMouseFunc(void (*func)(int button, int state, int x, int y));
extern void APIENTRY glutMotionFunc(void (*func)(int x, int y));
extern void APIENTRY glutPassiveMotionFunc(void (*func)(int x, int y));
extern void APIENTRY glutEntryFunc(void (*func)(int state));
extern void APIENTRY glutVisibilityFunc(void (*func)(int state));
extern void APIENTRY glutIdleFunc(void (*func)(void));
extern void APIENTRY glutTimerFunc(unsigned int millis, void (*func)(int value), int value);
extern void APIENTRY glutMenuStateFunc(void (*func)(int state));
#if (GLUT_API_VERSION >= 2)
extern void APIENTRY glutSpecialFunc(void (*func)(int key, int x, int y));
extern void APIENTRY glutSpaceballMotionFunc(void (*func)(int x, int y, int z));
extern void APIENTRY glutSpaceballRotateFunc(void (*func)(int x, int y, int z));
extern void APIENTRY glutSpaceballButtonFunc(void (*func)(int button, int state));
extern void APIENTRY glutButtonBoxFunc(void (*func)(int button, int state));
extern void APIENTRY glutDialsFunc(void (*func)(int dial, int value));
extern void APIENTRY glutTabletMotionFunc(void (*func)(int x, int y));
extern void APIENTRY glutTabletButtonFunc(void (*func)(int button, int state, int x, int y));
#if (GLUT_API_VERSION >= 3)
extern void APIENTRY glutMenuStatusFunc(void (*func)(int status, int x, int y));
extern void APIENTRY glutOverlayDisplayFunc(void (*func)(void));
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
extern void APIENTRY glutWindowStatusFunc(void (*func)(int state));
#endif
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
extern void APIENTRY glutKeyboardUpFunc(void (*func)(unsigned char key, int x, int y));
extern void APIENTRY glutSpecialUpFunc(void (*func)(int key, int x, int y));
extern void APIENTRY glutJoystickFunc(void (*func)(unsigned int buttonMask, int x, int y, int z), int pollInterval);
#endif
#endif
#endif
/* GLUT color index sub-API. */
extern void APIENTRY glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue);
extern GLfloat APIENTRY glutGetColor(int ndx, int component);
extern void APIENTRY glutCopyColormap(int win);
/* GLUT state retrieval sub-API. */
extern int APIENTRY glutGet(GLenum type);
extern int APIENTRY glutDeviceGet(GLenum type);
#if (GLUT_API_VERSION >= 2)
/* GLUT extension support sub-API */
extern int APIENTRY glutExtensionSupported(const char *name);
#endif
#if (GLUT_API_VERSION >= 3)
extern int APIENTRY glutGetModifiers(void);
extern int APIENTRY glutLayerGet(GLenum type);
#endif
/* GLUT font sub-API */
extern void APIENTRY glutBitmapCharacter(void *font, int character);
extern int APIENTRY glutBitmapWidth(void *font, int character);
extern void APIENTRY glutStrokeCharacter(void *font, int character);
extern int APIENTRY glutStrokeWidth(void *font, int character);
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
extern int APIENTRY glutBitmapLength(void *font, const unsigned char *string);
extern int APIENTRY glutStrokeLength(void *font, const unsigned char *string);
#endif
/* GLUT pre-built models sub-API */
extern void APIENTRY glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
extern void APIENTRY glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
extern void APIENTRY glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
extern void APIENTRY glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
extern void APIENTRY glutWireCube(GLdouble size);
extern void APIENTRY glutSolidCube(GLdouble size);
extern void APIENTRY glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
extern void APIENTRY glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
extern void APIENTRY glutWireDodecahedron(void);
extern void APIENTRY glutSolidDodecahedron(void);
extern void APIENTRY glutWireTeapot(GLdouble size);
extern void APIENTRY glutSolidTeapot(GLdouble size);
extern void APIENTRY glutWireOctahedron(void);
extern void APIENTRY glutSolidOctahedron(void);
extern void APIENTRY glutWireTetrahedron(void);
extern void APIENTRY glutSolidTetrahedron(void);
extern void APIENTRY glutWireIcosahedron(void);
extern void APIENTRY glutSolidIcosahedron(void);
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 9)
/* GLUT video resize sub-API. */
extern int APIENTRY glutVideoResizeGet(GLenum param);
extern void APIENTRY glutSetupVideoResizing(void);
extern void APIENTRY glutStopVideoResizing(void);
extern void APIENTRY glutVideoResize(int x, int y, int width, int height);
extern void APIENTRY glutVideoPan(int x, int y, int width, int height);
/* GLUT debugging sub-API. */
extern void APIENTRY glutReportErrors(void);
#endif
#if (GLUT_API_VERSION >= 4 || GLUT_XLIB_IMPLEMENTATION >= 13)
/* GLUT device control sub-API. */
/* glutSetKeyRepeat modes. */
#define GLUT_KEY_REPEAT_OFF0
#define GLUT_KEY_REPEAT_ON1
#define GLUT_KEY_REPEAT_DEFAULT2
/* Joystick button masks. */
#define GLUT_JOYSTICK_BUTTON_A1
#define GLUT_JOYSTICK_BUTTON_B2
#define GLUT_JOYSTICK_BUTTON_C4
#define GLUT_JOYSTICK_BUTTON_D8
extern void APIENTRY glutIgnoreKeyRepeat(int ignore);
extern void APIENTRY glutSetKeyRepeat(int repeatMode);
extern void APIENTRY glutForceJoystickFunc(void);
/* GLUT game mode sub-API. */
/* glutGameModeGet. */
#define GLUT_GAME_MODE_ACTIVE 0
#define GLUT_GAME_MODE_POSSIBLE 1
#define GLUT_GAME_MODE_WIDTH 2
#define GLUT_GAME_MODE_HEIGHT 3
#define GLUT_GAME_MODE_PIXEL_DEPTH 4
#define GLUT_GAME_MODE_REFRESH_RATE 5
#define GLUT_GAME_MODE_DISPLAY_CHANGED 6
extern void APIENTRY glutGameModeString(const char *string);
extern int APIENTRY glutEnterGameMode(void);
extern void APIENTRY glutLeaveGameMode(void);
extern int APIENTRY glutGameModeGet(GLenum mode);
#endif
#ifdef __cplusplus
}
#endif
#ifdef GLUT_APIENTRY_DEFINED
# undef GLUT_APIENTRY_DEFINED
# undef APIENTRY
#endif
#ifdef GLUT_WINGDIAPI_DEFINED
# undef GLUT_WINGDIAPI_DEFINED
# undef WINGDIAPI
#endif
GSS SPD
Citation
If you find this code useful, please consider citing:
Chen, Yingshi. "Learning the Markov Decision Process in the Sparse Gaussian Elimination.
" arXiv preprint arXiv:2109.14929 (2021).
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Apache License
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TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
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as of the date such litigation is filed.
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Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
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the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
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origin of the Work and reproducing the content of the NOTICE file.
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agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
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Work (including but not limited to damages for loss of goodwill,
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License. However, in accepting such obligations, You may act only
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APPENDIX: How to apply the Apache License to your work.
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As used herein, "this License" refers to version 3 of the GNU Lesser
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"The Library" refers to a covered work governed by this License,
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TatukGIS Developer Kernel
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READ THE FOLLOWING TERMS AND CONDITIONS CAREFULLY BEFORE INSTALLING THE
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You agree to provide TatukGIS with all information required to enable TatukGIS to keep the
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(2) The DK may not be used to develop an application which is competitive to the
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v) Use on a build machine. If the DK is used on a build machine, the DK may be accessed or
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tbb
Intel Simplified Software License (Version October 2022)
Intel(R) oneAPI Threading Building Blocks (oneTBB): Copyright (C) 2005 Intel Corporation
Use and Redistribution. You may use and redistribute the software,
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No other licenses. Except as provided in the preceding section, Intel grants no
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Third party software. "Third Party Software" means the files (if any) listed
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vtk
Program: Visualization Toolkit
Module: Copyright.txt
Copyright (c) 1993-2015 Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* Neither name of Ken Martin, Will Schroeder, or Bill Lorensen nor the names
of any contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS''
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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=========================================================*/
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