MGH_DGPLAYER__DEFINE Class
MGH_DGplayer Purpose
A window for displaying & managing direct graphics sequences
Category
Widgets, Direct Graphics. Properties
The following properties (ie keywords to the Init, GetProperty &
SetProperty methods) are supported:
CUMULATIVE (Init, Get, Set)
The number of frames to superpose on each display. Default is
1. If CUMULATIVE is zero or negative then all frames up to the
current one are superposed.
N_FRAMES (Get)
The number of frames currently managed by the animator.
SLAVE (Init, Get, Set)
Set this property to specify that the player will be controlled
externally.
###########################################################################
This software is provided subject to the following conditions:
1. NIWA makes no representations or warranties regarding the
accuracy of the software, the use to which the software may
be put or the results to be obtained from the use of the
software. Accordingly NIWA accepts no liability for any loss
or damage (whether direct of indirect) incurred by any person
through the use of or reliance on the software.
2. NIWA is to be acknowledged as the original author of the
software where the software is used or presented in any form.
###########################################################################
Modification History
Mark Hadfield, 2001-09:
Written.
Mark Hadfield, 2002-10:
- Updated for IDL 5.6.
- Fixed up code, which had been thoroughly broken by changes in
MGH_DGwindow.
Mark Hadfield, 2004-05:
A light overhaul for IDL 6.1: accelerator keys added and some of the
animation code modernised.