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MGHDGANIMATION__DEFINE

MGHDGANIMATION__DEFINE

Class


  MGHdgAnimation

Purpose


  A container holding a a sequence of MGH_Command objects, to be managed and
  and displayed by a direct graphics animator window such as MGH_DgPlayer.

Properties



  The following properties (ie keywords to the Init, GetProperty & SetProperty
  methods) are supported
    BASE (Init, Get, Set)
      A scalar or 1-D array containing a list of MGH_Command objects
      to be executed every time a frame is displayed
    MULTIPLE (Get)
      This is a logical (integer) value that tells users whether the
      animation supports the simultaneous display of multiple
      frames. For an MGHdgAnimation, MULTIPLE is 1.
    SAVEABLE (Get)
      This is a logical (integer) value that tells users whether the
      animation can usefully be saved. For an MGHdgAnimation,
      SAVEABLE is 1.
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  This software is provided subject to the following conditions:
  1. NIWA makes no representations or warranties regarding the
    accuracy of the software, the use to which the software may
    be put or the results to be obtained from the use of the
    software. Accordingly NIWA accepts no liability for any loss
    or damage (whether direct of indirect) incurred by any person
    through the use of or reliance on the software.
  2. NIWA is to be acknowledged as the original author of the
    software where the software is used or presented in any form.
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Modification History


  Mark Hadfield, 2001-09:
    Written.



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