MGHDGANIMATION__DEFINE Class
MGHdgAnimation Purpose
A container holding a a sequence of MGH_Command objects, to be managed and
and displayed by a direct graphics animator window such as MGH_DgPlayer.
Properties
The following properties (ie keywords to the Init, GetProperty & SetProperty
methods) are supported
BASE (Init, Get, Set)
A scalar or 1-D array containing a list of MGH_Command objects
to be executed every time a frame is displayed
MULTIPLE (Get)
This is a logical (integer) value that tells users whether the
animation supports the simultaneous display of multiple
frames. For an MGHdgAnimation, MULTIPLE is 1.
SAVEABLE (Get)
This is a logical (integer) value that tells users whether the
animation can usefully be saved. For an MGHdgAnimation,
SAVEABLE is 1.
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This software is provided subject to the following conditions:
1. NIWA makes no representations or warranties regarding the
accuracy of the software, the use to which the software may
be put or the results to be obtained from the use of the
software. Accordingly NIWA accepts no liability for any loss
or damage (whether direct of indirect) incurred by any person
through the use of or reliance on the software.
2. NIWA is to be acknowledged as the original author of the
software where the software is used or presented in any form.
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Modification History
Mark Hadfield, 2001-09:
Written.