SHADE_SURF2 Name
SHADE_SURF2 Purpose
Allow image overlay with surface shading.
Category
Calling Sequence
shade_surf2, z, [x,y] Inputs
z = Surface array. in
x,y = optional x and y arrays. in
(like shade_surf).
Keyword Parameters
Keywords
SHADES=img Byte scaled image to map onto surface.
Same size as z. Default is byte scaled z.
GAMMA=g Brightness gamma exponent (def=0.3).
Let s be the normal surface shading which ranges
from 0 to 1. s^g is the shading actually used.
GAMMA = .3 seems to work well. Higher for more contrast.
Other SHADE_SURF keywords are allowed.
Outputs
Common Blocks
Notes
Modification History
R. Sterner, 1994 Apr 27
R. Sterner, 1998 Jan 15 --- Dropped use of !d.n_colors.
Copyright (C) 1994, Johns Hopkins University/Applied Physics Laboratory
This software may be used, copied, or redistributed as long as it is not
sold and this copyright notice is reproduced on each copy made. This
routine is provided as is without any express or implied warranties
whatsoever. Other limitations apply as described in the file disclaimer.txt.