The IDLgrWindow::GetDimensions function method returns a two-element vector, [width, height], representing the visible dimensions (in pixel units) of this window.
Syntax
Result = Obj -> [IDLgrWindow::]GetDimensions ( [, MINIMUM_VIRTUAL_DIMENSIONS=variable] [, ORIGINAL_VIRTUAL_DIMENSIONS=variable] [, VIRTUAL_DIMENSIONS=variable] [, VISIBLE_LOCATION=variable])
Return Value
Returns the visible dimensions of the window (in pixel units) in a two-element vector [width, height].
Arguments
None
Keywords
MINIMUM_VIRTUAL_DIMENSIONS
Set this keyword to a named variable that will contain a two-element vector, [width, height], representing the minimum allowed virtual dimensions for this window.
Note: Returning MINIMUM_VIRTUAL_DIMENSIONS using GetDimensions provides the width and height of the window in pixel units. The property, MINIMUM_VIRTUAL_DIMENSIONS, returns the dimensions of the window in units specified by the UNITS property.
ORIGINAL_VIRTUAL_DIMENSIONS
Set this keyword to a named variable that will contain a two-element vector, [width, height], representing the virtual dimensions in pixels for this window if the current zoom factor was 1.0.
VIRTUAL_DIMENSIONS
Set this keyword to a named variable that will contain a two-element vector, [width, height], representing the dimensions in pixels of the virtual canvas for this window.
VISIBLE_LOCATION
Set this keyword to a named variable that will contain a two-element vector, [x, y], representing the lower-left location of the visible portion of the window (relative to its virtual canvas).
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