ROTATE3D
Name
ROTATE3D
Purpose
This function will perform a rotation of the provided homogenous point
in 3-space. The result represents the orthogonal matrix corresponding
to a clockwise/left-handed rotation with Euler angles angleX, angleY,
and angleZ with x-y-z convention.
Category
GENERAL.
Calling Sequence
result = ROTATE3D( point, angleX, angleY, angleZ, /DEGREES )
Inputs
point
A vector containing the three-dimensional point to be rotated in
homogenous coordinates [x,y,z,1].
angleX
The Euler angle through which to rotate the point around the x axis.
angleY
The Euler angle through which to rotate the point around the y axis.
angleZ
The Euler angle through which to rotate the point around the z axis.
Keyword Parametrs
DEGREES
Set this keyword to interpret the provided Euler angles of rotation
in degrees. If this keyword is omitted, the angles are assumed to be
specified in radians.
:ERROR CHECKING:
None.
Side Effects
None.
Requires
None.
Modification History
Written by: Carl Salvaggio
January, 2012 Original code
Disclaimer
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or merchantability. The author and/or distributors of this source code may
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whether to use this source code.
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whatsoever. Because of the diversity of conditions and hardware under which
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relying on it. The user must assume the entire risk of using the source code.