Use the Hydrate static function method to create the object from its dehydrated form. The dehydrated form consists of a hash containing the object’s properties and values. The Hydrate and Dehydrate methods let you store the object state in memory and restore it later.

Representing an object as a hash is necessary for running ENVI analytics with the ENVI Task Engine.

See the ENVIHydrate function if you are creating a general IDL routine that will restore multiple object types.

For additional information, see What are Hydrate and Dehydrate routines used for?

Example


; Start the application
e = ENVI(/HEADLESS)
 
; Create an annotation set using Geographic Lat/Lon
; WGS-84 as the spatial reference
annotation = ENVIAnnotationSet(/GEOGRAPHIC)
 
; Add some text
annotation.AddText, $
  -105.20407487D, 39.99911740D, $ ; X and Y coordinates
  'Baseline!C Reservoir'
 
; Save the annotation set before calling
; the Dehydrate method
outFile = e.GetTemporaryFilename()
annotation.Save, outFile
 
; Retrieve the dehydrated hash
dehydratedForm = annotation.Dehydrate()
annotation.Close
 
; Restore the object
newAnnotation = ENVIAnnotationSet.Hydrate(dehydratedForm)
Print, newAnnotation, /IMPLIED_PRINT

Syntax


Result = ENVIAnnotationSet.Hydrate(DehydratedForm, ERROR=value)

Return Value


The result is a reference to a new object instance of this class.

Arguments


DehydratedForm

Key

Description

factory

A string value of ENVIAnnotationSet indicating what object type the hash represents.

url

Required. A scalar string with the local filename or URI to an annotation file. Example:

"url" : "C:/MyData/annotation.anz"

Keywords


ERROR

Set this keyword to a named variable that will contain any error message issued during execution of this routine. If no error occurs, the ERROR variable will be set to a null string (''). If an error occurs and the routine is a function, then the function result will be undefined.

When this keyword is not set and an error occurs, ENVI returns to the caller and execution halts. In this case, the error message is contained within !ERROR_STATE and can be caught using IDL's CATCH routine. See IDL Help for more information on !ERROR_STATE and CATCH.

See Manage Errors for more information on error handling in ENVI programming.

Version History


ENVI 5.6.1

Introduced

API Version


4.2

See Also


ENVIAnnotationSet