The AddClass method adds a new class to an ENVIBoundingBoxSet.
This method is part of ENVI Deep Learning, which requires a separate license and installation.
See the example for ENVIBoundingBox.
Set this keyword to an integer with the class value to add.
Set this keyword to an RGB triplet with the class color.
Set this keyword to a string with the class label.
Set this keyword to a named variable that will contain any error message issued during execution of this routine. If no error occurs, the ERROR variable will be set to a null string (''). If an error occurs and the routine is a function, then the function result will be undefined.
When this keyword is not set and an error occurs, ENVI returns to the caller and execution halts. In this case, the error message is contained within !ERROR_STATE and can be caught using IDL's CATCH routine. See IDL Help for more information on !ERROR_STATE and CATCH.
See the Manage Errors topic in ENVI Help for more information on error handling.