To create a draw widget that uses Object graphics, set the GRAPHICS_LEVEL keyword to WIDGET_DRAW equal to two. Once created, draw widgets using Object graphics are used in the same way as standard IDLgrWindow objects.

All IDL Object graphics windows (that is, IDLgrWindow objects) are referred to by an object reference. Since you do not explicitly create the IDLgrWindow object used in a draw widget, you must retrieve the object reference by using the WIDGET_CONTROL procedure to get the value of the draw widget. As with Direct graphics draw widgets, the window object is not created—and thus the object reference cannot be retrieved—until after the draw widget is realized. If you attempt to retrieve the object reference for a draw widget’s IDLgrWindow object before the draw widget is realized, IDL returns a null object.