Prior to IDL 6.3, the IDL_Win32Init() function was used to initialize IDL in callable IDL applications for the Microsoft Windows environment, It was obsoleted in IDL 6.3, replaced by the IDL_Initialize() function that offers the same abilities in addition to being usable on a cross platform basis. New code should be written to use IDL_Initialize().

Initialization: Microsoft Windows


Under Microsoft Windows, the IDL_Win32Init() function prepares the IDL DLL for use. IDL_Win32Init() must be called before any other function except IDL_ToutPush().

Windows applications should not call IDL_Init(), described in the previous section. IDL_Win32Init() calls IDL_Init() on your behalf at the appropriate time.

int IDL_Win32Init(int iOpts, void *hinstExe, void *hwndExe, void *hAccel);

where:

iOpts

A bitmask used to specify initialization options. The allowed bit values are:

IDL_INIT_RUNTIME

Setting this bit causes IDL to check out a runtime license instead of the normal license. IDL_RuntimeExec() is then used to run an IDL application restored from a Save/Restore file.

IDL_INIT_LMQUEUE

Setting this bit causes IDL to wait for an available license before beginning an IDL

task such as batch processing.

hinstExe

HINSTANCE from the application that will be calling IDL.

hwndExe

HWND for the application’s main window.

hAccel

Reserved. This argument should always be NULL.

 

IDL_Win32Init() returns TRUE if the initialization is successful, and FALSE for failure.