Another difference between a draw widget and either a graphics window created with the WINDOW procedure or an IDLgrWindow object is that draw widgets can include scroll bars. Setting the APP_SCROLL keyword or the SCROLL keyword to the WIDGET_DRAW function causes scrollbars to be attached to the drawing widget, which allows the user to view images or graphics larger than the visible area.
Differences Between SCROLL and APP_SCROLL
The amount of memory used by a draw widget is directly related to the size of the drawable area of the widget. If a draw widget does not have scroll bars, the entire drawable area is viewable. In this case, the size of the drawable area is controlled by the XSIZE and YSIZE keywords to WIDGET_DRAW.
With the addition of scroll bars, it is possible to display an image that is larger than the viewable area (the viewport) of the draw widget. IDL provides two options for working with images larger than the viewport:
- Create the draw widget using the SCROLL keyword. This method creates a draw widget whose drawable area is specified by the XSIZE and YSIZE keywords, and whose viewable area is specified by the X_SCROLL_SIZE and Y_SCROLL_SIZE keywords. Since the entire image is kept in memory, IDL can display the appropriate portions automatically when the scroll bars are adjusted.
- Create the draw widget using the APP_SCROLL keyword. This method creates a draw widget whose drawable area is the same size as its viewable area (specified by the X_SCROLL_SIZE and Y_SCROLL_SIZE keywords), but which can be different from the virtual drawable area (specified by the XSIZE and YSIZE keywords) that is equal to the full size of the image. In this case, only the portion of the image that is currently visible in the viewport is kept in memory; the IDL programmer must use viewport events to determine when the scroll bars have been adjusted and display the appropriate portion of the full image.
The concept of a virtual drawable area allows you to display portions of very large images in a draw widget without the need for enough memory to display the entire image. The price for this facility is the need to manually handle display of the correct portion of the image in an event-handling routine.
Example Using SCROLL
The following code creates a simple scrollable draw widget and displays an image.
Note: This example is included in the file draw_scroll.pro in the examples/doc/widgets subdirectory of the IDL distribution. You can either open the file in an IDL editor window and compile and run the code using items on the Run menu, or enter
draw_scroll
at the IDL command prompt. See Running the Example Code if IDL does not run the program as expected. You may need to enter DEVICE, RETAIN=2 at the IDL command prompt before running this example.
PRO draw_scroll_event, ev
END
PRO draw_scroll
READ_JPEG, FILEPATH('muscle.jpg', $
SUBDIR=['examples', 'data']), image
base = WIDGET_BASE()
draw = WIDGET_DRAW(base, X_SCROLL_SIZE=200, Y_SCROLL_SIZE=200, $
XSIZE=(SIZE(image))[1], YSIZE=(SIZE(image))[2], /SCROLL)
WIDGET_CONTROL, base, /REALIZE
WIDGET_CONTROL, draw, GET_VALUE=drawID
WSET, drawID
TVSCL, image
XMANAGER, 'draw_scroll', base, /NO_BLOCK
END
In this example, the drawable area created for the draw widget is the full size of the displayed image. Since IDL handles the display of the image as the scroll bars are adjusted, no event-handling is necessary to update the display.
Example Using APP_SCROLL with Object Graphics
The following example shows how to use the APP_SCROLL keyword with WIDGET_DRAW using Object Graphics. As in the previous example, APP_SCROLL allows only the viewable part of the image to load in memory rather than loading the entire image at one time.
This example code demonstrates how WIDGET_DRAW's APP_SCROLL keyword can display an oversized image in a scrollable WIDGET_DRAW widget. In this case, “oversized” implies a dimension greater than 2048 pixels, which is a limit imposed by OpenGL for maximum window or pixel map size. The Object Graphics example in the example is an 864 x 2592 image.
PRO object_app_scroll_doc_event, event
IF TAG_NAMES(event, /STRUCTURE_NAME) EQ $
'WIDGET_KILL_REQUEST' THEN BEGIN
WIDGET_CONTROL, event.TOP, GET_UVALUE=state
OBJ_DESTROY, state.OWINDOW
WIDGET_CONTROL, event.TOP, /DESTROY
ENDIF
END
PRO wdraw_event, event
IF event.TYPE EQ 3 THEN BEGIN
WIDGET_CONTROL, event.ID, GET_VALUE=oWindow
geom = WIDGET_INFO(event.ID, /GEOMETRY)
viewW = geom.XSIZE < geom.DRAW_XSIZE
viewH = geom.YSIZE < geom.DRAW_YSIZE
oWindow->GetProperty, GRAPHICS_TREE=oView
oView->SetProperty, $
VIEWPLANE_RECT=[event.X, event.Y, viewW, viewH]
oWindow->Draw
ENDIF
END
PRO object_app_scroll_doc
xs=864L
ys=3*864L
img1=dist(xs)
img=FLTARR(xs,ys)
img[0,0]=img1
img[0,xs]=SHIFT(img1,200,200)
img[0,xs*2]=SHIFT(img1,400,400)
viewW = 400
viewH = 400
tlb = WIDGET_BASE(/COLUMN, TLB_FRAME_ATTR=1, /TLB_KILL_REQUEST_EVENTS)
wDraw = WIDGET_DRAW(tlb, XSIZE=xs, YSIZE=ys, GRAPHICS_LEVEL=2, $
X_SCROLL_SIZE=viewW, Y_SCROLL_SIZE=viewH, /APP_SCROLL, $
/VIEWPORT_EVENTS, EVENT_PRO='wdraw_event')
WIDGET_CONTROL, tlb, /REALIZE
WIDGET_CONTROL, wDraw, GET_VALUE=oWindow
oImg = OBJ_NEW('IDLgrImage', img, ORDER=1)
oModel = OBJ_NEW('IDLgrModel')
oView = OBJ_NEW('IDLgrView', PROJECTION=1, EYE=3., $
VIEWPLANE_RECT=[0,0,viewW,viewH], COLOR=[0,0,0])
oModel->Add, oImg
oView->Add, oModel
oWindow->SetProperty, GRAPHICS_TREE=oView
oWindow->Draw, oView
state = { oWindow:oWindow }
WIDGET_CONTROL, tlb, SET_UVALUE=state
XMANAGER, 'object_app_scroll_doc', tlb
END
This example routine produces the following display: